Mr Mushroom checking done
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3 changed files with 7 additions and 6 deletions
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@ -8,7 +8,7 @@
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<link href="https://fonts.googleapis.com/css2?family=Heebo:wght@300;400;500;700&display=swap" rel="stylesheet">
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<link href="https://fonts.googleapis.com/css2?family=Heebo:wght@300;400;500;700&display=swap" rel="stylesheet">
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<!-- <link href="css/fontello.css" rel="stylesheet"> -->
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<!-- <link href="css/fontello.css" rel="stylesheet"> -->
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<!-- <link href="css/style.css" rel="stylesheet"> -->
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<!-- <link href="css/style.css" rel="stylesheet"> -->
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<title>Hollow Knight: Analyze Save Completion Online</title>
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<title>Hollow Knight: Save Game Completion Analyzer Web Tool</title>
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<meta name="description" content="A simple open source tool for checking every single thing you missed for your Game Completion Percentage.">
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<meta name="description" content="A simple open source tool for checking every single thing you missed for your Game Completion Percentage.">
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<meta name="keywords" content="hollow knight, tool, online, save, game, completion, check, checker, percentage, percent, left, analyze, analyzer, file">
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<meta name="keywords" content="hollow knight, tool, online, save, game, completion, check, checker, percentage, percent, left, analyze, analyzer, file">
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@ -927,14 +927,15 @@ function CheckAdditionalThings(divId, dataObject, playerData, worldData, sceneDa
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(playerData[i] === true) ? CurrentDataTrue(): CurrentDataBlank();
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(playerData[i] === true) ? CurrentDataTrue(): CurrentDataBlank();
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break;
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break;
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case "mrMushroomState":
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case "mrMushroomState":
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CheckMrMushroomState(divId, dataObject[i], playerData[i]);
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break;
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break;
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default:
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default:
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(playerData[i] === true) ? CurrentDataTrue(): CurrentDataFalse();
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(playerData[i] === true) ? CurrentDataTrue(): CurrentDataFalse();
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} // end main for loop
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} // end switch (i)
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if (i === "mrMushroomState") continue;
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FillHTML(divId, textPrefix, textSuffix);
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FillHTML(divId, textPrefix, textSuffix);
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}
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} // end for (let i in dataObject)
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}
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}
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function CheckMrMushroomState(divId, dataObject, mrMushroomState = 0) {
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function CheckMrMushroomState(divId, dataObject, mrMushroomState = 0) {
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