fix hints and mr mushroom

This commit is contained in:
ReznoRMichael 2021-06-27 11:25:09 +02:00
parent f05886889c
commit 2a0b5a9ec6
3 changed files with 5 additions and 5 deletions

View file

@ -1280,7 +1280,7 @@ function InitialHTMLPopulate(divIdObj) {
CurrentDataFalse(); // First Hint Only CurrentDataFalse(); // First Hint Only
(0,_page_functions_js__WEBPACK_IMPORTED_MODULE_1__.AppendHTML)(divIdObj.hints, _hk_database_js__WEBPACK_IMPORTED_MODULE_0__.default.HINTS.fireballLevel.spoiler); // Temp arrays storing references (addresses) to objects for looping through them (duplicates important) (0,_page_functions_js__WEBPACK_IMPORTED_MODULE_1__.AppendHTML)(divIdObj.hints, divIdObj.hints.entries.fireballLevel.spoiler); // Temp arrays storing references (addresses) to objects for looping through them (duplicates important)
var hkObjArray = [_hk_database_js__WEBPACK_IMPORTED_MODULE_0__.default.BOSSES, _hk_database_js__WEBPACK_IMPORTED_MODULE_0__.default.CHARMS, _hk_database_js__WEBPACK_IMPORTED_MODULE_0__.default.EQUIPMENT, _hk_database_js__WEBPACK_IMPORTED_MODULE_0__.default.NAILARTS, _hk_database_js__WEBPACK_IMPORTED_MODULE_0__.default.MASKSHARDS, _hk_database_js__WEBPACK_IMPORTED_MODULE_0__.default.MASKSHARDS_WORLD, _hk_database_js__WEBPACK_IMPORTED_MODULE_0__.default.VESSELFRAGMENTS, _hk_database_js__WEBPACK_IMPORTED_MODULE_0__.default.VESSELFRAGMENTS_WORLD, _hk_database_js__WEBPACK_IMPORTED_MODULE_0__.default.DREAMERS, _hk_database_js__WEBPACK_IMPORTED_MODULE_0__.default.COLOSSEUM, _hk_database_js__WEBPACK_IMPORTED_MODULE_0__.default.DREAMNAIL, _hk_database_js__WEBPACK_IMPORTED_MODULE_0__.default.WARRIORDREAMS, _hk_database_js__WEBPACK_IMPORTED_MODULE_0__.default.GRIMMTROUPE, _hk_database_js__WEBPACK_IMPORTED_MODULE_0__.default.LIFEBLOOD, _hk_database_js__WEBPACK_IMPORTED_MODULE_0__.default.GODMASTER, _hk_database_js__WEBPACK_IMPORTED_MODULE_0__.default.ESSENTIAL, _hk_database_js__WEBPACK_IMPORTED_MODULE_0__.default.ACHIEVEMENTS, _hk_database_js__WEBPACK_IMPORTED_MODULE_0__.default.STATISTICS, _hk_database_js__WEBPACK_IMPORTED_MODULE_0__.default.GODHOME_STATISTICS]; // duplicates and order important - must be the same as in hkObjArray[] var hkObjArray = [_hk_database_js__WEBPACK_IMPORTED_MODULE_0__.default.BOSSES, _hk_database_js__WEBPACK_IMPORTED_MODULE_0__.default.CHARMS, _hk_database_js__WEBPACK_IMPORTED_MODULE_0__.default.EQUIPMENT, _hk_database_js__WEBPACK_IMPORTED_MODULE_0__.default.NAILARTS, _hk_database_js__WEBPACK_IMPORTED_MODULE_0__.default.MASKSHARDS, _hk_database_js__WEBPACK_IMPORTED_MODULE_0__.default.MASKSHARDS_WORLD, _hk_database_js__WEBPACK_IMPORTED_MODULE_0__.default.VESSELFRAGMENTS, _hk_database_js__WEBPACK_IMPORTED_MODULE_0__.default.VESSELFRAGMENTS_WORLD, _hk_database_js__WEBPACK_IMPORTED_MODULE_0__.default.DREAMERS, _hk_database_js__WEBPACK_IMPORTED_MODULE_0__.default.COLOSSEUM, _hk_database_js__WEBPACK_IMPORTED_MODULE_0__.default.DREAMNAIL, _hk_database_js__WEBPACK_IMPORTED_MODULE_0__.default.WARRIORDREAMS, _hk_database_js__WEBPACK_IMPORTED_MODULE_0__.default.GRIMMTROUPE, _hk_database_js__WEBPACK_IMPORTED_MODULE_0__.default.LIFEBLOOD, _hk_database_js__WEBPACK_IMPORTED_MODULE_0__.default.GODMASTER, _hk_database_js__WEBPACK_IMPORTED_MODULE_0__.default.ESSENTIAL, _hk_database_js__WEBPACK_IMPORTED_MODULE_0__.default.ACHIEVEMENTS, _hk_database_js__WEBPACK_IMPORTED_MODULE_0__.default.STATISTICS, _hk_database_js__WEBPACK_IMPORTED_MODULE_0__.default.GODHOME_STATISTICS]; // duplicates and order important - must be the same as in hkObjArray[]
@ -1325,7 +1325,7 @@ function InitialHTMLPopulate(divIdObj) {
(0,_page_functions_js__WEBPACK_IMPORTED_MODULE_1__.AppendHTML)(divIdObj.godmaster, sFillText); // Mr Mushroom 1 - 7 (0,_page_functions_js__WEBPACK_IMPORTED_MODULE_1__.AppendHTML)(divIdObj.godmaster, sFillText); // Mr Mushroom 1 - 7
sFillText = CheckMrMushroomState(divIdObj.achievements, _hk_database_js__WEBPACK_IMPORTED_MODULE_0__.default.ACHIEVEMENTS.mrMushroomState); sFillText = CheckMrMushroomState(divIdObj.achievements, divIdObj.achievements.entries.mrMushroomState);
(0,_page_functions_js__WEBPACK_IMPORTED_MODULE_1__.AppendHTML)(divIdObj.achievements, sFillText); // Fleur Dividers (0,_page_functions_js__WEBPACK_IMPORTED_MODULE_1__.AppendHTML)(divIdObj.achievements, sFillText); // Fleur Dividers
(0,_page_functions_js__WEBPACK_IMPORTED_MODULE_1__.AppendHTML)(divIdObj.godmaster, FLEUR_DIVIDE); (0,_page_functions_js__WEBPACK_IMPORTED_MODULE_1__.AppendHTML)(divIdObj.godmaster, FLEUR_DIVIDE);

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@ -1329,7 +1329,7 @@ function InitialHTMLPopulate(divIdObj) {
CurrentDataFalse(); CurrentDataFalse();
// First Hint Only // First Hint Only
AppendHTML(divIdObj.hints, HK.HINTS.fireballLevel.spoiler); AppendHTML(divIdObj.hints, divIdObj.hints.entries.fireballLevel.spoiler);
// Temp arrays storing references (addresses) to objects for looping through them (duplicates important) // Temp arrays storing references (addresses) to objects for looping through them (duplicates important)
let hkObjArray = [HK.BOSSES, HK.CHARMS, HK.EQUIPMENT, HK.NAILARTS, HK.MASKSHARDS, HK.MASKSHARDS_WORLD, HK.VESSELFRAGMENTS, HK.VESSELFRAGMENTS_WORLD, HK.DREAMERS, HK.COLOSSEUM, HK.DREAMNAIL, HK.WARRIORDREAMS, HK.GRIMMTROUPE, HK.LIFEBLOOD, HK.GODMASTER, HK.ESSENTIAL, HK.ACHIEVEMENTS, HK.STATISTICS, HK.GODHOME_STATISTICS]; let hkObjArray = [HK.BOSSES, HK.CHARMS, HK.EQUIPMENT, HK.NAILARTS, HK.MASKSHARDS, HK.MASKSHARDS_WORLD, HK.VESSELFRAGMENTS, HK.VESSELFRAGMENTS_WORLD, HK.DREAMERS, HK.COLOSSEUM, HK.DREAMNAIL, HK.WARRIORDREAMS, HK.GRIMMTROUPE, HK.LIFEBLOOD, HK.GODMASTER, HK.ESSENTIAL, HK.ACHIEVEMENTS, HK.STATISTICS, HK.GODHOME_STATISTICS];
@ -1372,7 +1372,7 @@ function InitialHTMLPopulate(divIdObj) {
AppendHTML(divIdObj.godmaster, sFillText); AppendHTML(divIdObj.godmaster, sFillText);
// Mr Mushroom 1 - 7 // Mr Mushroom 1 - 7
sFillText = CheckMrMushroomState(divIdObj.achievements, HK.ACHIEVEMENTS.mrMushroomState); sFillText = CheckMrMushroomState(divIdObj.achievements, divIdObj.achievements.entries.mrMushroomState);
AppendHTML(divIdObj.achievements, sFillText); AppendHTML(divIdObj.achievements, sFillText);
// Fleur Dividers // Fleur Dividers