collectibles tab large section
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64daf2f576
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3 changed files with 46 additions and 13 deletions
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@ -232,10 +232,12 @@ function GenerateInnerHTML(db) {
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textFill = "";
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/* ############################# Tab Switch buttons and <div>s ################################################################### */
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/* ############################# Tab Switch buttons and Large Section <div>s for switching ############################## */
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/* Important: Ending Tab </div>s are at "End the Tab divs" */
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switch (section) {
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/* Main % */
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case "bosses":
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textFill += [
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@ -254,24 +256,35 @@ function GenerateInnerHTML(db) {
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break;
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/* Essentials % */
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case "essential":
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textFill += `<div id="tab-essential" class="large-section">`;
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break;
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/* Journal */
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case "huntersJournal":
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textFill += `<div id="tab-journal" class="large-section">`;
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break;
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/* Collectibles */
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case "charmNotches":
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textFill += `<div id="tab-collectibles" class="large-section">`;
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break;
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/* Statistics */
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case "statistics":
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textFill += `<div id="tab-statistics" class="large-section">`;
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break;
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/* Godmaster */
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case "godhomeStatistics":
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textFill += `<div id="tab-godhome" class="large-section">`;
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@ -646,11 +659,12 @@ function GenerateInnerHTML(db) {
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switch (section) {
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/* ending the tabs */
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case "godmaster": // main
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case "achievements": // essentials
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case "huntersJournalOptional": // journal
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case "statistics": // stats
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case "hallOfGods": // godmaster
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case "godmaster": // Main
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case "achievements": // Essentials
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case "huntersJournalOptional": // Journal
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case "charmNotches": // Collectibles
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case "statistics": // Stats
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case "hallOfGods": // Godmaster
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finalHTMLFill += `</div>`;
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