testing playTimeIcon in object

This commit is contained in:
ReznoRMichael 2021-06-20 22:00:20 +02:00
parent 8977f959a8
commit 41f7341d75
3 changed files with 9 additions and 4 deletions

View file

@ -243,14 +243,16 @@ function CurrentDataBlank() {
function CheckPlayTime(divId, playTime) { function CheckPlayTime(divId, playTime) {
var icon = "<i class='icon-clock'></i>"; var icon = "<i class='icon-clock'></i>";
divId.playTimeIcon = icon;
var seconds = Math.floor(playTime); var seconds = Math.floor(playTime);
var minutes = Math.floor(seconds / 60 % 60); var minutes = Math.floor(seconds / 60 % 60);
var hours = Math.floor(seconds / 3600); var hours = Math.floor(seconds / 3600);
var sec = Math.floor(seconds % 60); var sec = Math.floor(seconds % 60);
if (sec < 10) sec = "0" + sec; if (sec < 10) sec = "0" + sec;
if (minutes < 10) minutes = "0" + minutes; if (minutes < 10) minutes = "0" + minutes;
var textFill = "Time Played:" + pSpan + "<b>" + hours + " h " + minutes + " min " + sec + " sec</b>"; var textFill = "Time Played:" + pSpan + "<b>" + hours + " h " + minutes + " min " + sec + " sec</b>"; // document.getElementById(divId.id).innerHTML += divStart + icon + textFill + divEnd;
document.getElementById(divId.id).innerHTML += divStart + icon + textFill + divEnd;
document.getElementById(divId.id).innerHTML += divStart + divId.playTimeIcon + textFill + divEnd;
} }
/** /**
* Searches for completionPercentage in playerData and fills HTML with the value of the save file * Searches for completionPercentage in playerData and fills HTML with the value of the save file

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@ -317,6 +317,8 @@ function CurrentDataBlank() {
function CheckPlayTime(divId, playTime) { function CheckPlayTime(divId, playTime) {
let icon = "<i class='icon-clock'></i>"; let icon = "<i class='icon-clock'></i>";
divId.playTimeIcon = icon;
let seconds = Math.floor(playTime); let seconds = Math.floor(playTime);
let minutes = Math.floor((seconds / 60) % 60); let minutes = Math.floor((seconds / 60) % 60);
let hours = Math.floor(seconds / 3600); let hours = Math.floor(seconds / 3600);
@ -327,7 +329,8 @@ function CheckPlayTime(divId, playTime) {
let textFill = "Time Played:" + pSpan + "<b>" + hours + " h " + minutes + " min " + sec + " sec</b>"; let textFill = "Time Played:" + pSpan + "<b>" + hours + " h " + minutes + " min " + sec + " sec</b>";
document.getElementById(divId.id).innerHTML += divStart + icon + textFill + divEnd; // document.getElementById(divId.id).innerHTML += divStart + icon + textFill + divEnd;
document.getElementById(divId.id).innerHTML += divStart + divId.playTimeIcon + textFill + divEnd;
} }
/** /**