mr mushroom states comment
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@ -963,6 +963,16 @@ const HK = {
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name: "Optimal Nailsmith",
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name: "Optimal Nailsmith",
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spoiler: "Happy Couple achievement (per save choice)"
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spoiler: "Happy Couple achievement (per save choice)"
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},
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},
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/*
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Mr Mushroom data
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case SplitName.MrMushroom1: shouldSplit = mem.PlayerData<int>(Offset.mrMushroomState) == 2; break;
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case SplitName.MrMushroom2: shouldSplit = mem.PlayerData<int>(Offset.mrMushroomState) == 3; break;
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case SplitName.MrMushroom3: shouldSplit = mem.PlayerData<int>(Offset.mrMushroomState) == 4; break;
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case SplitName.MrMushroom4: shouldSplit = mem.PlayerData<int>(Offset.mrMushroomState) == 5; break;
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case SplitName.MrMushroom5: shouldSplit = mem.PlayerData<int>(Offset.mrMushroomState) == 6; break;
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case SplitName.MrMushroom6: shouldSplit = mem.PlayerData<int>(Offset.mrMushroomState) == 7; break;
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case SplitName.MrMushroom7: shouldSplit = mem.PlayerData<int>(Offset.mrMushroomState) == 8; break;
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*/
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},
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},
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STATISTICS: {
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STATISTICS: {
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nailDamage: {
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nailDamage: {
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