seal of binding, void idol, pop BC
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a6145a2a72
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2 changed files with 31 additions and 4 deletions
File diff suppressed because one or more lines are too long
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@ -778,7 +778,7 @@ function CheckAdditionalThings(divId, dataObject, playerData, worldData, sceneDa
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if (i === "greyPrinceDefeats") {
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if (i === "greyPrinceDefeats") {
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// backwards compatibility with earlier game versions
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// backwards compatibility with earlier game versions
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if (playerData.hasOwnProperty("greyPrinceDefeats") === false) {
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if (playerData.hasOwnProperty(i) === false) {
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CurrentDataBlank();
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CurrentDataBlank();
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textPrefix = `<del>${dataObject[i].name}</del>`;
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textPrefix = `<del>${dataObject[i].name}</del>`;
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textSuffix = `<del>${textSuffix}</del>`;
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textSuffix = `<del>${textSuffix}</del>`;
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@ -791,7 +791,7 @@ function CheckAdditionalThings(divId, dataObject, playerData, worldData, sceneDa
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if (i === "whiteDefenderDefeats") {
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if (i === "whiteDefenderDefeats") {
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// backwards compatibility with earlier game versions
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// backwards compatibility with earlier game versions
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if (playerData.hasOwnProperty("whiteDefenderDefeats") === false) {
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if (playerData.hasOwnProperty(i) === false) {
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CurrentDataBlank();
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CurrentDataBlank();
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textPrefix = `<del>${dataObject[i].name}</del>`;
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textPrefix = `<del>${dataObject[i].name}</del>`;
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textSuffix = `<del>${textSuffix}</del>`;
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textSuffix = `<del>${textSuffix}</del>`;
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@ -896,19 +896,46 @@ function CheckAdditionalThings(divId, dataObject, playerData, worldData, sceneDa
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}
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}
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break;
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break;
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case "killsBindingSeal":
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case "killsBindingSeal":
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if (playerData.hasOwnProperty(i) === false) {
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CurrentDataBlank();
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textPrefix = `<del>${textPrefix}</del>`;
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textSuffix = `<del>${textSuffix}</del>`;
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break;
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}
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(playerData[i] == 0) ? CurrentDataTrue(): CurrentDataFalse();
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(playerData[i] == 0) ? CurrentDataTrue(): CurrentDataFalse();
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break;
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break;
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case "killedVoidIdol_1":
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case "killedVoidIdol_1":
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if (playerData.hasOwnProperty(i) === false) {
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CurrentDataBlank();
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textPrefix = `<del>${textPrefix}</del>`;
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textSuffix = `<del>${textSuffix}</del>`;
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break;
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}
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(playerData[i] === true) ? CurrentDataTrue(): CurrentDataFalse();
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(playerData[i] === true) ? CurrentDataTrue(): CurrentDataFalse();
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if (playerData[i] === false && (playerData.killedVoidIdol_2 === true || playerData.killedVoidIdol_3 === true)) CurrentDataTrue();
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if (playerData[i] === false && (playerData.killedVoidIdol_2 === true || playerData.killedVoidIdol_3 === true)) CurrentDataTrue();
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break;
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break;
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case "killedVoidIdol_2":
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case "killedVoidIdol_2":
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if (playerData.hasOwnProperty(i) === false) {
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CurrentDataBlank();
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textPrefix = `<del>${textPrefix}</del>`;
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textSuffix = `<del>${textSuffix}</del>`;
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break;
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}
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(playerData[i] === true) ? CurrentDataTrue(): CurrentDataFalse();
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(playerData[i] === true) ? CurrentDataTrue(): CurrentDataFalse();
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if (playerData[i] === false && playerData.killedVoidIdol_3 === true) CurrentDataTrue();
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if (playerData[i] === false && playerData.killedVoidIdol_3 === true) CurrentDataTrue();
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break;
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break;
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case "killedVoidIdol_3":
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if (playerData.hasOwnProperty(i) === false) {
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CurrentDataBlank();
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textPrefix = `<del>${textPrefix}</del>`;
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textSuffix = `<del>${textSuffix}</del>`;
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break;
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}
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(playerData[i] === true) ? CurrentDataTrue(): CurrentDataFalse();
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break;
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case "greyPrinceDefeated":
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case "greyPrinceDefeated":
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// compatibility with earlier game versions
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// compatibility with earlier game versions
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if (playerData.hasOwnProperty("greyPrinceDefeated") === false) {
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if (playerData.hasOwnProperty(i) === false) {
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CurrentDataBlank();
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CurrentDataBlank();
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textPrefix = `<del>${textPrefix}</del>`;
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textPrefix = `<del>${textPrefix}</del>`;
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textSuffix = `<del>${textSuffix}</del>`;
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textSuffix = `<del>${textSuffix}</del>`;
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