exclude semipersistent items from list
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3 changed files with 4 additions and 3 deletions
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@ -1057,7 +1057,7 @@ function CheckAdditionalThings(divId, dataObject, playerData, worldData, sceneDa
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if (mode === "notActivated") {
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for (var _i11 = 0; _i11 < arrayLength; _i11++) {
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if (sceneData.persistentBoolItems[_i11].activated === false) {
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if (sceneData.persistentBoolItems[_i11].activated === false && sceneData.persistentBoolItems[_i11].semiPersistent === false) {
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countTotal++;
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itemsLog.push("#".concat(countTotal, " ").concat(sceneData.persistentBoolItems[_i11].id, " \uD83D\uDDFA\uFE0F ").concat((0,_hk_functions_js__WEBPACK_IMPORTED_MODULE_2__.TranslateMapName)(sceneData.persistentBoolItems[_i11].sceneName), " \u2328\uFE0F ").concat(sceneData.persistentBoolItems[_i11].sceneName));
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}
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