DIV_ID object

This commit is contained in:
ReznoRMichael 2020-08-24 23:49:04 +02:00
parent 698bb748cb
commit 9118d209ae

View file

@ -22,20 +22,18 @@ var divEnd = [
var strongStart = "<strong>" var strongStart = "<strong>"
var strongEnd = "</strong>" var strongEnd = "</strong>"
var divIds = { const DIV_ID = {
intro: "hk-intro",
bosses: "hk-bosses",
colosseum: "hk-colosseum",
dreamers: "hk-dreamers",
dreamNail: "hk-dreamnail",
equipment: "hk-equipment",
nailArts: "hk-nailarts",
nailUpgrades: "hk-nailupgrades",
spells: "hk-spells",
}; };
var divIdIntro = "hk-intro";
var divIdBosses = "hk-bosses";
var divIdColosseum = "hk-colosseum";
var divIdDreamers = "hk-dreamers";
var divIdDreamNail = "hk-dreamnail";
var divIdEquipment = "hk-equipment";
var divIdNailArts = "hk-nailarts";
var divIdNailUpgrades = "hk-nailupgrades";
var divIdSpells = "hk-spells";
const HK_BOSSES = { const HK_BOSSES = {
killedMawlek: "Brooding Mawlek", killedMawlek: "Brooding Mawlek",
killedBigBuzzer: "Gruz Mother", killedBigBuzzer: "Gruz Mother",
@ -116,32 +114,32 @@ function HKCheckCompletion(jsonObject) {
if (i === "completionPercentage") { if (i === "completionPercentage") {
if (HKPlayerData.completionPercentage >= 112) currentDataTrue(); if (HKPlayerData.completionPercentage >= 112) currentDataTrue();
else currentDataFalse(HKPlayerData.completionPercentage); else currentDataFalse(HKPlayerData.completionPercentage);
fillHTML(divIdIntro, "Hollow Knight Completion", " %"); fillHTML(DIV_ID.intro, "Hollow Knight Completion", " %");
} }
// ---------------- Bosses (Base Game) --------------------- // // ---------------- Bosses (Base Game) --------------------- //
checkIfDataTrue(divIdBosses, HK_BOSSES, HKPlayerData); checkIfDataTrue(DIV_ID.bosses, HK_BOSSES, HKPlayerData);
// ---------------- Colosseum of Fools --------------------- // // ---------------- Colosseum of Fools --------------------- //
checkIfDataTrue(divIdColosseum, HK_COLOSSEUM, HKPlayerData); checkIfDataTrue(DIV_ID.colosseum, HK_COLOSSEUM, HKPlayerData);
// ---------------- Dreamers --------------------- // // ---------------- Dreamers --------------------- //
checkIfDataTrue(divIdDreamers, HK_DREAMERS, HKPlayerData); checkIfDataTrue(DIV_ID.dreamers, HK_DREAMERS, HKPlayerData);
// ---------------- Dream Nail and Essence --------------------- // // ---------------- Dream Nail and Essence --------------------- //
checkIfDataTrue(divIdDreamNail, HK_DREAMNAIL, HKPlayerData); checkIfDataTrue(DIV_ID.dreamNail, HK_DREAMNAIL, HKPlayerData);
// ---------------- Equipment --------------------- // // ---------------- Equipment --------------------- //
checkIfDataTrue(divIdEquipment, HK_EQUIPMENT, HKPlayerData); checkIfDataTrue(DIV_ID.equipment, HK_EQUIPMENT, HKPlayerData);
// ---------------- Nail Arts --------------------- // // ---------------- Nail Arts --------------------- //
checkIfDataTrue(divIdNailArts, HK_NAILARTS, HKPlayerData); checkIfDataTrue(DIV_ID.nailArts, HK_NAILARTS, HKPlayerData);
// ---------------- Nail Upgrades --------------------- // // ---------------- Nail Upgrades --------------------- //
@ -152,13 +150,13 @@ function HKCheckCompletion(jsonObject) {
for (let j = 0; j < nailName.length; j++) { for (let j = 0; j < nailName.length; j++) {
currentDataFalse(); currentDataFalse();
if (HKPlayerData.nailSmithUpgrades >= j) currentDataTrue(); if (HKPlayerData.nailSmithUpgrades >= j) currentDataTrue();
fillHTML(divIdNailUpgrades, nailName[j]); fillHTML(DIV_ID.nailUpgrades, nailName[j]);
} }
} }
// ---------------- Spells --------------------- // // ---------------- Spells --------------------- //
checkSpellLevel(divIdSpells, HK_SPELLS, HKPlayerData); checkSpellLevel(DIV_ID.spells, HK_SPELLS, HKPlayerData);
} }
} }