shorten _FindItem()
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3 changed files with 9 additions and 8 deletions
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@ -2450,10 +2450,12 @@ class DataChecker {
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* @param {string} sceneName the Collectible's sceneName in the database.
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* @returns {boolean}
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*/
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_FindItem(id = "", sceneName = "") {
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_FindItem(entry = {}) {
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for (let i = 0, length = this.boolData.length; i < length; i++) {
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if (this.boolData[i].id === id && this.boolData[i].sceneName === sceneName && this.boolData[i].activated === true) {
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if (this.boolData[i].id === entry.id &&
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this.boolData[i].sceneName === entry.sceneName &&
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this.boolData[i].activated === true) {
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return true;
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}
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}
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@ -2493,7 +2495,7 @@ class DataChecker {
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switch(i) {
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default:
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if (this._FindItem(this.entries[i].id, this.entries[i].sceneName)) {
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if (this._FindItem(this.entries[i])) {
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SetIconGreen(this.section, i);
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} else {
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SetIconRed(this.section, i);
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