CountGeoRocks not used
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3 changed files with 41 additions and 48 deletions
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@ -1362,7 +1362,7 @@ function CheckAdditionalThings(section, dataObject, playerData, worldData, scene
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break;
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case "geoRocks":
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/* case "geoRocks":
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discoveredTotal = sceneData.geoRocks.length;
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notActivated = CountGeoRocks(discoveredTotal, "unbroken");
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@ -1378,7 +1378,7 @@ function CheckAdditionalThings(section, dataObject, playerData, worldData, scene
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SetIconNone(section, i);
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}
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break;
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*/
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case "itemsDiscovered":
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discoveredTotal = sceneData.persistentBoolItems.length;
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@ -1821,7 +1821,7 @@ function CheckAdditionalThings(section, dataObject, playerData, worldData, scene
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* @param {number} arrayLength How many items the Geo Rocks array is currently storing (for iteration)
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* @param {string} mode Choose which Geo Rocks to count (broken or unbroken)
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*/
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function CountGeoRocks(arrayLength, mode = "unbroken") {
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/* function CountGeoRocks(arrayLength, mode = "unbroken") {
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let countTotal = 0;
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let geoRocksLog = [];
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@ -1852,7 +1852,7 @@ function CheckAdditionalThings(section, dataObject, playerData, worldData, scene
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}
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return countTotal;
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}
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} */
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/**
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* Counts the amount of in-game Interactables Activated or Not Activated. Logs to console all the Not Activated IDs and Map locations.
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