add White Palace: Secret Room #3
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4 changed files with 17 additions and 1 deletions
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@ -986,6 +986,7 @@ function CheckAdditionalThings(section, dataObject, playerData, worldData, scene
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case "pathOfPainEntrance":
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case "pathOfPainEntrance":
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case "whiteLadyRoom":
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case "whiteLadyRoom":
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case "arcaneEggLifebloodCoreRoom":
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case "arcaneEggLifebloodCoreRoom":
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case "throneRoomLoreTablet":
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FindWorldItem(dataObject[i].id, dataObject[i].sceneName) ? CurrentDataTrue(section, i) : CurrentDataFalse(section, i);
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FindWorldItem(dataObject[i].id, dataObject[i].sceneName) ? CurrentDataTrue(section, i) : CurrentDataFalse(section, i);
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break;
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break;
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@ -4483,6 +4484,13 @@ var HK = {
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sceneName: "White_Palace_09",
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sceneName: "White_Palace_09",
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wiki: "White_Palace#White_Lady.27s_room"
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wiki: "White_Palace#White_Lady.27s_room"
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},
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},
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throneRoomLoreTablet: {
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name: "White Palace: Secret Room #3",
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spoiler: "Throne Room, break right wall",
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id: "Breakable Wall Waterways",
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sceneName: "White_Palace_09",
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wiki: "White_Palace#Throne_room_Lore_Tablet"
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},
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/*
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/*
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Secret Room #3 ?
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Secret Room #3 ?
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File diff suppressed because one or more lines are too long
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@ -1090,6 +1090,7 @@ function CheckAdditionalThings(section, dataObject, playerData, worldData, scene
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case "pathOfPainEntrance":
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case "pathOfPainEntrance":
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case "whiteLadyRoom":
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case "whiteLadyRoom":
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case "arcaneEggLifebloodCoreRoom":
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case "arcaneEggLifebloodCoreRoom":
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case "throneRoomLoreTablet":
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(FindWorldItem(dataObject[i].id, dataObject[i].sceneName)) ? CurrentDataTrue(section, i): CurrentDataFalse(section, i);
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(FindWorldItem(dataObject[i].id, dataObject[i].sceneName)) ? CurrentDataTrue(section, i): CurrentDataFalse(section, i);
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break;
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break;
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@ -1782,6 +1782,13 @@ const HK = {
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sceneName: "White_Palace_09",
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sceneName: "White_Palace_09",
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wiki: "White_Palace#White_Lady.27s_room"
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wiki: "White_Palace#White_Lady.27s_room"
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},
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},
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throneRoomLoreTablet: {
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name: "White Palace: Secret Room #3",
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spoiler: "Throne Room, break right wall",
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id: "Breakable Wall Waterways",
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sceneName: "White_Palace_09",
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wiki: "White_Palace#Throne_room_Lore_Tablet"
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},
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/*
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/*
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Secret Room #3 ?
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Secret Room #3 ?
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"id": "Breakable Wall Waterways",
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"id": "Breakable Wall Waterways",
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