// ---------------- Constants ----------------- //
const DATA_UNKNOWN = "Data unknown";
const SYMBOL_FALSE = "❌ ";
const SYMBOL_TRUE = "✅ ";
// ---------------- Variables ----------------- //
var isCompleted = "Completed";
var isNotCompleted = "Not Completed";
var currentData = DATA_UNKNOWN;
var completionSymbol = SYMBOL_FALSE;
var divStart = [
"
"
].join("\n");
var divEnd = [
"
"
].join("\n");
var strongStart = ""
var strongEnd = ""
const HK_BOSSES = {
killedMawlek: "Brooding Mawlek",
killedBigBuzzer: "Gruz Mother",
collectorDefeated: "The Collector",
defeatedMegaJelly: "Uumuu",
killedMimicSpider: "Nosk",
killedTraitorLord: "Traitor Lord",
killedInfectedKnight: "Broken Vessel",
killedMageKnight: "Watcher Knights",
defeatedDungDefender: "Dung Defender",
mageLordDefeated: "Soul Master",
defeatedMantisLords: "Mantis Lords",
hornet1Defeated: "Hornet Protector",
hornetOutskirtsDefeated: "Hornet Sentinel",
falseKnightDefeated: "False Knight"
};
const HK_COLOSSEUM = {
colosseumBronzeCompleted: "Trial of the Warrior",
colosseumSilverCompleted: "Trial of the Conqueror",
colosseumGoldCompleted: "Trial of the Fool"
};
var HK_DREAMERS = {
lurienDefeated: "Lurien the Watcher",
monomonDefeated: "Monomon the Teacher",
hegemolDefeated: "Herrah the Beast"
};
var HK_DREAMNAIL = {
hasDreamNail: "Dream Nail acquired",
dreamNailUpgraded: "Awakening the Dream Nail",
mothDeparted: "Hear the Seer's final words"
};
var HK_EQUIPMENT = {
hasKingsBrand: "King's Brand",
hasSuperDash: "Crystal Heart",
hasWalljump: "Mantis Claw",
hasDoubleJump: "Monarch Wings",
hasAcidArmour: "Isma's Tear",
hasDash: "Mothwing Cloak",
hasShadowDash: "Shade Cloak"
};
function HKCheckCompletion(jsonObject) {
let HKPlayerData = jsonObject.playerData;
let divId = "";
let divIdIntro = "hk-intro";
let divIdBosses = "hk-bosses";
let divIdColosseum = "hk-colosseum";
let divIdDreamers = "hk-dreamers";
let divIdDreamNail = "hk-dreamnail";
let divIdEquipment = "hk-equipment";
for (i in HKPlayerData) {
completionSymbol = SYMBOL_FALSE;
currentData = DATA_UNKNOWN;
// ---------------- Game Completion Status ----------------- //
divId = divIdIntro;
if (i === "completionPercentage") {
if (HKPlayerData.completionPercentage >= 112) currentDataTrue();
else currentDataFalse(HKPlayerData.completionPercentage);
fillHTML(divId, "Hollow Knight Completion", " %");
}
// ---------------- Bosses (Base Game) --------------------- //
checkIfDataTrue(divIdBosses, HK_BOSSES, HKPlayerData);
// ---------------- Colosseum of Fools --------------------- //
checkIfDataTrue(divIdColosseum, HK_COLOSSEUM, HKPlayerData);
// ---------------- Dreamers --------------------- //
divId = divIdDreamers;
for (j in HK_DREAMERS) {
if (HKPlayerData[j] === true) currentDataTrue();
else currentDataFalse();
fillHTML(divId, HK_DREAMERS[j]);
delete HK_DREAMERS[j];
}
// ---------------- Dream Nail and Essence --------------------- //
divId = divIdDreamNail;
for (j in HK_DREAMNAIL) {
if (HKPlayerData[j] === true) currentDataTrue();
else currentDataFalse();
fillHTML(divId, HK_DREAMNAIL[j]);
delete HK_DREAMNAIL[j];
}
// ---------------- Equipment --------------------- //
divId = divIdEquipment;
for (j in HK_EQUIPMENT) {
if (HKPlayerData[j] === true) currentDataTrue();
else currentDataFalse();
fillHTML(divId, HK_EQUIPMENT[j]);
delete HK_EQUIPMENT[j];
}
}
}
function fillHTML(divId = "", textPrefix = "Unknown Completion Element: ", textSuffix = "") {
document.getElementById(divId).innerHTML += divStart + completionSymbol + strongStart + textPrefix + ": " + strongEnd + currentData + textSuffix + divEnd;
}
function currentDataTrue(textData = isCompleted) {
completionSymbol = SYMBOL_TRUE;
currentData = textData;
}
function currentDataFalse(textData = isNotCompleted) {
completionSymbol = SYMBOL_FALSE;
currentData = textData;
}
function checkIfDataTrue(divId, dataObject, playerData) {
for (i in dataObject) {
if (playerData[i] === true) currentDataTrue();
else currentDataFalse();
fillHTML(divId, dataObject[i]);
delete dataObject[i];
}
}