// ---------------- Constants ----------------- // const DATA_UNKNOWN = "Data unknown"; const SYMBOL_FALSE = "❌ "; const SYMBOL_TRUE = "✅ "; // ---------------- Variables ----------------- // var isCompleted = "Completed"; var isNotCompleted = "Not Completed"; var currentData = DATA_UNKNOWN; var completionSymbol = SYMBOL_FALSE; var divStart = [ "
" ].join("\n"); var divEnd = [ "
" ].join("\n"); var strongStart = "" var strongEnd = "" const HK_BOSSES = { killedMawlek: "Brooding Mawlek", killedBigBuzzer: "Gruz Mother", collectorDefeated: "The Collector", defeatedMegaJelly: "Uumuu", killedMimicSpider: "Nosk", killedTraitorLord: "Traitor Lord", killedInfectedKnight: "Broken Vessel", killedMageKnight: "Watcher Knights", defeatedDungDefender: "Dung Defender", mageLordDefeated: "Soul Master", defeatedMantisLords: "Mantis Lords", hornet1Defeated: "Hornet Protector", hornetOutskirtsDefeated: "Hornet Sentinel", falseKnightDefeated: "False Knight" }; const HK_COLOSSEUM = { colosseumBronzeCompleted: "Trial of the Warrior", colosseumSilverCompleted: "Trial of the Conqueror", colosseumGoldCompleted: "Trial of the Fool" }; var HK_DREAMERS = { lurienDefeated: "Lurien the Watcher", monomonDefeated: "Monomon the Teacher", hegemolDefeated: "Herrah the Beast" }; var HK_DREAMNAIL = { hasDreamNail: "Dream Nail acquired", dreamNailUpgraded: "Awakening the Dream Nail", mothDeparted: "Hear the Seer's final words" }; var HK_EQUIPMENT = { hasKingsBrand: "King's Brand", hasSuperDash: "Crystal Heart", hasWalljump: "Mantis Claw", hasDoubleJump: "Monarch Wings", hasAcidArmour: "Isma's Tear", hasDash: "Mothwing Cloak", hasShadowDash: "Shade Cloak" }; function HKCheckCompletion(jsonObject) { let HKPlayerData = jsonObject.playerData; let divId = ""; let divIdIntro = "hk-intro"; let divIdBosses = "hk-bosses"; let divIdColosseum = "hk-colosseum"; let divIdDreamers = "hk-dreamers"; let divIdDreamNail = "hk-dreamnail"; let divIdEquipment = "hk-equipment"; for (i in HKPlayerData) { completionSymbol = SYMBOL_FALSE; currentData = DATA_UNKNOWN; // ---------------- Game Completion Status ----------------- // divId = divIdIntro; if (i === "completionPercentage") { if (HKPlayerData.completionPercentage >= 112) currentDataTrue(); else currentDataFalse(HKPlayerData.completionPercentage); fillHTML(divId, "Hollow Knight Completion", " %"); } // ---------------- Bosses (Base Game) --------------------- // checkIfDataTrue(divIdBosses, HK_BOSSES, HKPlayerData); // ---------------- Colosseum of Fools --------------------- // checkIfDataTrue(divIdColosseum, HK_COLOSSEUM, HKPlayerData); // ---------------- Dreamers --------------------- // divId = divIdDreamers; for (j in HK_DREAMERS) { if (HKPlayerData[j] === true) currentDataTrue(); else currentDataFalse(); fillHTML(divId, HK_DREAMERS[j]); delete HK_DREAMERS[j]; } // ---------------- Dream Nail and Essence --------------------- // divId = divIdDreamNail; for (j in HK_DREAMNAIL) { if (HKPlayerData[j] === true) currentDataTrue(); else currentDataFalse(); fillHTML(divId, HK_DREAMNAIL[j]); delete HK_DREAMNAIL[j]; } // ---------------- Equipment --------------------- // divId = divIdEquipment; for (j in HK_EQUIPMENT) { if (HKPlayerData[j] === true) currentDataTrue(); else currentDataFalse(); fillHTML(divId, HK_EQUIPMENT[j]); delete HK_EQUIPMENT[j]; } } } function fillHTML(divId = "", textPrefix = "Unknown Completion Element: ", textSuffix = "") { document.getElementById(divId).innerHTML += divStart + completionSymbol + strongStart + textPrefix + ": " + strongEnd + currentData + textSuffix + divEnd; } function currentDataTrue(textData = isCompleted) { completionSymbol = SYMBOL_TRUE; currentData = textData; } function currentDataFalse(textData = isNotCompleted) { completionSymbol = SYMBOL_FALSE; currentData = textData; } function checkIfDataTrue(divId, dataObject, playerData) { for (i in dataObject) { if (playerData[i] === true) currentDataTrue(); else currentDataFalse(); fillHTML(divId, dataObject[i]); delete dataObject[i]; } }