76 lines
No EOL
2.1 KiB
JavaScript
76 lines
No EOL
2.1 KiB
JavaScript
var DATA_UNKNOWN = "Data unknown";
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var COMPLETED = "Completed";
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var NOT_COMPLETED = "Not Completed";
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var CURRENT_DATA = DATA_UNKNOWN;
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var SYMBOL_FALSE = "❌ ";
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var SYMBOL_TRUE = "✅ ";
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var COMPLETED_CHECK = SYMBOL_FALSE;
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var DIV_START = [
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"<div>"
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].join("\n");
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var DIV_END = [
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"</div>"
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].join("\n");
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var STRONG_START = "<strong>"
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var STRONG_END = "</strong>"
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var HK_BOSSES = {
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mawlekDefeated: "Brooding Mawlek",
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giantBuzzerDefeated: "Gruz Mother",
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collectorDefeated: "The Collector",
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defeatedMegaJelly: "Uumuu",
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killedMimicSpider: "Nosk",
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killedTraitorLord: "Traitor Lord"
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};
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function HKCheckCompletion(jsonObject) {
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console.log("Script Run");
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let HKPlayerData = jsonObject.playerData;
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let divId = "";
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let divIdIntro = "hk-intro";
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let divIdBoss = "hk-bosses";
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for (i in HKPlayerData) {
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COMPLETED_CHECK = SYMBOL_FALSE;
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CURRENT_DATA = DATA_UNKNOWN;
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// ---------------- Game Completion Status ----------------- //
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divId = divIdIntro;
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if (i === "completionPercentage") {
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if (HKPlayerData.completionPercentage >= 112) currentDataTrue();
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else currentDataFalse(HKPlayerData.completionPercentage);
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fillHTML(divId, "Hollow Knight Completion", " %");
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}
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// ---------------- Bosses (Base Game) --------------------- //
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divId = divIdBoss;
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for (j in HK_BOSSES) {
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if (HKPlayerData[j] === true) currentDataTrue();
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else currentDataFalse();
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fillHTML(divId, HK_BOSSES[j]);
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delete HK_BOSSES[j];
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}
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}
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}
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function fillHTML(divId = "", textPrefix = "Unknown Completion Element: ", textSuffix = "") {
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document.getElementById(divId).innerHTML += DIV_START + COMPLETED_CHECK + STRONG_START + textPrefix + ": " + STRONG_END + CURRENT_DATA + textSuffix + DIV_END;
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}
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function currentDataTrue(textData = COMPLETED) {
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COMPLETED_CHECK = SYMBOL_TRUE;
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CURRENT_DATA = textData;
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}
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function currentDataFalse(textData = NOT_COMPLETED) {
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COMPLETED_CHECK = SYMBOL_FALSE;
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CURRENT_DATA = textData;
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} |