hollow-knight-completion-check/loadJson.js
2020-08-30 03:22:16 +02:00

41 lines
No EOL
1.5 KiB
JavaScript

var jsonObj = "";
var fileName = ["save/reznor88banish.json", "save/reznor112grimm.json", "save/reznor100.json", "save/reznor0.json"];
/**
* Reads the .json file and parses it to a JS object (jsonObj).
* @param callback Asynchronous function.
*/
function loadJSON(filename, callback) {
// new Http request object (asynchronous), both the web page and the XML file it tries to load, must be located on the same server.
var xobj = new XMLHttpRequest();
xobj.overrideMimeType("application/json");
// Specifies the request
/* method: the request type GET or POST
url: the file location
async: true (asynchronous) or false (synchronous)
user: optional user name
psw: optional password */
xobj.open('GET', filename, true); // Path to the file
// Defines a function to be called when the readyState property changes
xobj.onreadystatechange = function GetResponseText() {
if (xobj.readyState == 4 && xobj.status == "200") {
// Required use of an anonymous callback as .open will NOT return a value but simply returns undefined in asynchronous mode
// Returns the response data as a string
callback(xobj.responseText);
}
};
// Sends the request to the server - Used for GET requests
xobj.send(null);
}
loadJSON(fileName[0],
function JSONparse(response) {
// Parse JSON string into object
jsonObj = JSON.parse(response);
document.getElementById("save-area").value = response;
// console.log(jsonObj);
}
);