lifeblood core room arcane egg exception
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4 changed files with 39 additions and 21 deletions
28
build/app.js
28
build/app.js
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@ -460,16 +460,17 @@ function CheckExtendedCompletion(db) {
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default:
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if (entries[entry].icon !== "none") {
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intro.extendedCompletionTotal++;
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/* Missable Arcane Egg exception, subtract from total */
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}
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/* Missable Arcane Egg exception, subtract from total */
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if (entries[entry].icon === "red" && entry === "arcaneEggLifebloodCoreRoom") {
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/* console.info(`${entry} has passed:`, entries[entry].icon); */
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/* When got the Lifeblood Core charm, but didn't pick up the Arcane Egg */
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if (sections.charms.entries.gotCharm_9.icon === "green") {
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intro.extendedCompletionTotal--;
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/* console.info(`${entry} completion Total subtracted`); */
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}
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if (entries[entry].icon === "none" && entry === "arcaneEggLifebloodCoreRoom") {
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/* console.info(`${entry} has passed:`, entries[entry].icon); */
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/* When got the Lifeblood Core charm, but didn't pick up the Arcane Egg */
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if (sections.charms.entries.gotCharm_9.icon === "green") {
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intro.extendedCompletionTotal--;
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/* console.info(`${entry} completion Total subtracted`); */
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}
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}
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@ -1275,7 +1276,6 @@ function CheckAdditionalThings(section, dataObject, playerData, worldData, scene
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case "mantisVillageFloorLever":
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case "pathOfPainEntrance":
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case "whiteLadyRoom":
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case "arcaneEggLifebloodCoreRoom":
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case "throneRoomLoreTablet":
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FindWorldItem(dataObject[i].id, dataObject[i].sceneName) ? SetIconGreen(section, i) : SetIconRed(section, i);
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break;
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@ -1299,6 +1299,10 @@ function CheckAdditionalThings(section, dataObject, playerData, worldData, scene
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break;
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case "arcaneEggLifebloodCoreRoom":
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FindWorldItem(dataObject[i].id, dataObject[i].sceneName) ? SetIconGreen(section, i) : SetIconNone(section, i);
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break;
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case "bossDoorStateTier5":
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if (playerData.hasOwnProperty("bossDoorStateTier5") === false) {
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SetIconNone(section, i);
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@ -5962,6 +5966,12 @@ var HK = {
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sceneName: "White_Palace_09",
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wiki: "White_Palace#Throne_room_Lore_Tablet"
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},
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/*
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#52 Quake Floor 🗺️ Palace Caged Lever ⌨️ White_Palace_15
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#53 Breakable Wall Waterways 🗺️ Palace Spike Drop ⌨️ White_Palace_12
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#54 Break Floor 1 🗺️ Palace Spike Drop ⌨️ White_Palace_12
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*/
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elderbugGaveFlower: {
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name: "Delicate Flower: Elderbug",
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spoiler: "Deliver from Traitor's Child Grave",
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File diff suppressed because one or more lines are too long
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@ -538,18 +538,18 @@ function CheckExtendedCompletion(db) {
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if (entries[entry].icon !== "none") {
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intro.extendedCompletionTotal++;
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}
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/* Missable Arcane Egg exception, subtract from total */
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if (entries[entry].icon === "red" && entry === "arcaneEggLifebloodCoreRoom") {
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/* Missable Arcane Egg exception, subtract from total */
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if (entries[entry].icon === "none" && entry === "arcaneEggLifebloodCoreRoom") {
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/* console.info(`${entry} has passed:`, entries[entry].icon); */
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/* When got the Lifeblood Core charm, but didn't pick up the Arcane Egg */
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if (sections.charms.entries.gotCharm_9.icon === "green") {
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intro.extendedCompletionTotal--;
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/* console.info(`${entry} completion Total subtracted`); */
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}
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/* console.info(`${entry} has passed:`, entries[entry].icon); */
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/* When got the Lifeblood Core charm, but didn't pick up the Arcane Egg */
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if (sections.charms.entries.gotCharm_9.icon === "green") {
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intro.extendedCompletionTotal--;
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/* console.info(`${entry} completion Total subtracted`); */
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}
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}
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@ -1393,7 +1393,6 @@ function CheckAdditionalThings(section, dataObject, playerData, worldData, scene
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case "mantisVillageFloorLever":
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case "pathOfPainEntrance":
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case "whiteLadyRoom":
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case "arcaneEggLifebloodCoreRoom":
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case "throneRoomLoreTablet":
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(FindWorldItem(dataObject[i].id, dataObject[i].sceneName)) ? SetIconGreen(section, i): SetIconRed(section, i);
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break;
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@ -1420,6 +1419,10 @@ function CheckAdditionalThings(section, dataObject, playerData, worldData, scene
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/* textPrefix += ": " + total; */
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break;
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case "arcaneEggLifebloodCoreRoom":
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(FindWorldItem(dataObject[i].id, dataObject[i].sceneName)) ? SetIconGreen(section, i): SetIconNone(section, i);
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break;
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case "bossDoorStateTier5":
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if (playerData.hasOwnProperty("bossDoorStateTier5") === false) {
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SetIconNone(section, i);
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@ -2866,6 +2866,11 @@ const HK = {
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sceneName: "White_Palace_09",
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wiki: "White_Palace#Throne_room_Lore_Tablet"
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},
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/*
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#52 Quake Floor 🗺️ Palace Caged Lever ⌨️ White_Palace_15
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#53 Breakable Wall Waterways 🗺️ Palace Spike Drop ⌨️ White_Palace_12
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#54 Break Floor 1 🗺️ Palace Spike Drop ⌨️ White_Palace_12
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*/
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elderbugGaveFlower: {
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name: "Delicate Flower: Elderbug",
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spoiler: "Deliver from Traitor's Child Grave",
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