clean old comments

This commit is contained in:
ReznoRMichael 2021-07-02 17:27:07 +02:00
parent 78f89bae5d
commit 4002a5b211

View file

@ -162,10 +162,6 @@ function HKCheckCompletion(jsonObject) {
CheckIfDataTrue(HK.SECTION.maskShards, HK.SECTION.maskShards.entries, HKPlayerData, HKWorldItems); CheckIfDataTrue(HK.SECTION.maskShards, HK.SECTION.maskShards.entries, HKPlayerData, HKWorldItems);
// ---------------- Mask Shards (World Map) --------------------- //
/* CheckWorldDataTrue(HK.SECTION.maskShards, "Heart Piece", HK.SECTION.maskShards.entries, HKWorldItems); */
// ---------------- Nail Arts --------------------- // // ---------------- Nail Arts --------------------- //
CheckIfDataTrue(HK.SECTION.nailArts, HK.SECTION.nailArts.entries, HKPlayerData); CheckIfDataTrue(HK.SECTION.nailArts, HK.SECTION.nailArts.entries, HKPlayerData);
@ -178,10 +174,6 @@ function HKCheckCompletion(jsonObject) {
CheckIfDataTrue(HK.SECTION.vesselFragments, HK.SECTION.vesselFragments.entries, HKPlayerData, HKWorldItems); CheckIfDataTrue(HK.SECTION.vesselFragments, HK.SECTION.vesselFragments.entries, HKPlayerData, HKWorldItems);
// ---------------- Vessel Fragments (World Map) --------------------- //
/* CheckWorldDataTrue(HK.SECTION.vesselFragments, "Vessel Fragment", HK.SECTION.vesselFragments.entries, HKWorldItems); */
// ---------------- Warrior Dreams --------------------- // // ---------------- Warrior Dreams --------------------- //
CheckWarriorDreams(HK.SECTION.warriorDreams, HK.SECTION.warriorDreams.entries, HKPlayerData); CheckWarriorDreams(HK.SECTION.warriorDreams, HK.SECTION.warriorDreams.entries, HKPlayerData);
@ -198,8 +190,6 @@ function HKCheckCompletion(jsonObject) {
CheckIfDataTrue(HK.SECTION.godmaster, HK.SECTION.godmaster.entries, HKPlayerData); CheckIfDataTrue(HK.SECTION.godmaster, HK.SECTION.godmaster.entries, HKPlayerData);
/* CheckGodmasterDoors(HK.SECTION.godmaster, HK.SECTION.godmaster.entries, HKPlayerData); */
// ---------------- Fleur Divide ----------------- // // ---------------- Fleur Divide ----------------- //
AppendHTML(HK.SECTION.godmaster, FLEUR_DIVIDE); AppendHTML(HK.SECTION.godmaster, FLEUR_DIVIDE);