show geo and shade geo
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parent
9355accd09
commit
63a386a42a
4 changed files with 47 additions and 9 deletions
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@ -431,7 +431,11 @@ function CheckSoulOrbs(section, totalSoul) {
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*/
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function CheckGeo(section, geoValue = 0, geoPoolValue = 0) {
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let icon = SYMBOL_EMPTY;
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section.entries.geo.amount = geoValue;
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section.entries.geo.amountShade = geoPoolValue;
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section.entries.geo.amountTotal = geoValue + geoPoolValue;
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/* let icon = SYMBOL_EMPTY;
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let textFill = `<span>Geo:</span><img src='${GEO_IMAGE}' class='geo-symbol' alt='geo symbol image' title='Geo'><b>${geoValue}</b>`;
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// Show Shade Geo value and image only if Shade has at least 1 Geo on it
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@ -439,7 +443,7 @@ function CheckGeo(section, geoValue = 0, geoPoolValue = 0) {
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${pSpan}+<img src='${GEO_SHADE_IMAGE}' class='geo-symbol' alt='shade geo symbol image' title='Shade Geo'><b>${geoPoolValue}</b>`;
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// Show also total Geo (Geo + Shade Geo) if player has at least 1 geo alongside the shade geo
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if (geoValue > 0 && geoPoolValue > 0) textFill += `${pSpan}=${pSpan}<b>${geoValue+geoPoolValue}</b>`;
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if (geoValue > 0 && geoPoolValue > 0) textFill += `${pSpan}=${pSpan}<b>${geoValue+geoPoolValue}</b>`; */
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// document.getElementById(section.id).innerHTML += divStartCenter + icon + textFill + divEnd;
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}
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@ -284,6 +284,8 @@ function SingleEntryFill(section, entry) {
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let notchNormalImage = `<img src='${NOTCH_IMAGE}' class='notch' alt='notch image' title='Charm Notch (Free)'>`;
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let notchFilledImage = `<img src='${NOTCH_FILLED_IMAGE}' class='notch' alt='notch image' title='Charm Notch (Used)'>`;
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let notchOvercharmedImage = `<img src='${NOTCH_OVERCHARMED_IMAGE}' class='notch' alt='notch image' title='Charm Notch (Overcharmed)'>`;
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let geoNormalImage = `<img src='${GEO_IMAGE}' class='geo-symbol' alt='geo symbol image' title='Geo'>`;
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let geoShadeImage = `<img src='${GEO_SHADE_IMAGE}' class='geo-symbol' alt='shade geo symbol image' title='Shade Geo'>`;
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let wiki = "";
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let div = `<div class='single-entry'>`;
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@ -401,6 +403,20 @@ function SingleEntryFill(section, entry) {
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break;
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case "geo":
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div = divFlex;
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span = ["", ""];
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textSuffix += `${geoNormalImage}<b>${entry.amount}</b>`;
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// Show Shade Geo value and image only if Shade has at least 1 Geo on it
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if (entry.amountShade > 0) textSuffix += `${p}+${geoShadeImage}<b>${entry.amountShade}</b>`;
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// Show also total Geo (Geo + Shade Geo) if player has at least 1 geo alongside the shade geo
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if (entry.amount > 0 && entry.amountShade > 0) textSuffix += `${p}=${p}<b>${entry.amountTotal}</b>`;
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p = "";
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break;
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default:
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}
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