beautify, hints, play time clock icon
This commit is contained in:
parent
74f4cad282
commit
7330375f86
6 changed files with 90 additions and 72 deletions
2
.gitignore
vendored
2
.gitignore
vendored
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@ -1,4 +1,4 @@
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fontello-7bf7a0b6/
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fontello/
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css/
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font/
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images/
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@ -48,11 +48,11 @@ const HK_BOSSES = {
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killedMawlek: "Brooding Mawlek (Forgotten Crossroads)",
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killedBurstingBouncer: "Gruz Mother (Forgotten Crossroads)",
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defeatedDungDefender: "Dung Defender (Royal Waterways)",
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mageLordDefeated: "Soul Master (City of Tears)",
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killedBlackKnight: "Watcher Knights (City of Tears)",
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collectorDefeated: "The Collector (Tower of Love)",
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mageLordDefeated: "Soul Master (City of Tears: Soul Sanctum)",
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killedBlackKnight: "Watcher Knights (City of Tears: Watcher's Spire)",
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collectorDefeated: "The Collector (City of Tears: Tower of Love)",
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defeatedMantisLords: "Mantis Lords (Mantis Village)",
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defeatedMegaJelly: "Uumuu (Fog Canyon / Teacher's Archives)",
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defeatedMegaJelly: "Uumuu (Fog Canyon: Teacher's Archives)",
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hornet1Defeated: "Hornet Protector (Greenpath)",
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hornetOutskirtsDefeated: "Hornet Sentinel (Kingdom's Edge)",
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killedInfectedKnight: "Broken Vessel (Ancient Basin)",
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@ -107,79 +107,78 @@ const HK_COLOSSEUM = {
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};
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const HK_DREAMERS = {
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lurienDefeated: "Lurien the Watcher",
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monomonDefeated: "Monomon the Teacher",
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hegemolDefeated: "Herrah the Beast"
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lurienDefeated: "Lurien the Watcher (City of Tears: Watcher's Spire)",
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monomonDefeated: "Monomon the Teacher (Fog Canyon: Teacher's Archives)",
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hegemolDefeated: "Herrah the Beast (Deepnest: Distant Village)"
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};
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const HK_DREAMNAIL = {
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hasDreamNail: "Dream Nail acquired",
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dreamNailUpgraded: "Awoken Dream Nail (Seer - 1800 Essence)",
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mothDeparted: "Hear the Seer's final words (Seer - 2400 Essence)"
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hasDreamNail: "Dream Nail acquired (Resting Grounds)",
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dreamNailUpgraded: "Awoken Dream Nail (Seer: 1800 Essence)",
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mothDeparted: "Hear the Seer's final words (Seer: 2400 Essence)"
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};
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const HK_EQUIPMENT = {
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hasKingsBrand: "King's Brand",
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hasSuperDash: "Crystal Heart",
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hasWalljump: "Mantis Claw",
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hasDoubleJump: "Monarch Wings",
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hasAcidArmour: "Isma's Tear",
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hasDash: "Mothwing Cloak",
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hasShadowDash: "Shade Cloak"
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hasDash: "Mothwing Cloak / Dash (Greenpath)",
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hasWalljump: "Mantis Claw / Wall Jump (Mantis Village)",
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hasSuperDash: "Crystal Heart / Super Dash (Crystal Peak)",
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hasAcidArmour: "Isma's Tear / Acid Armour (Royal Waterways)",
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hasDoubleJump: "Monarch Wings / Double Jump (Ancient Basin)",
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hasKingsBrand: "King's Brand (Kingdom's Edge)",
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hasShadowDash: "Shade Cloak / Shadow Dash (The Abyss)"
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};
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const HK_MASKSHARDS = {
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slyShellFrag1: "Mask Shard #1 (Sly - 150 Geo)",
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slyShellFrag2: "Mask Shard #2 (Sly - 500 Geo)",
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slyShellFrag3: "Mask Shard #3 (Sly - 800 Geo)",
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slyShellFrag4: "Mask Shard #4 (Sly - 1500 Geo)",
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dreamReward7: "Mask Shard #5 (Seer - 1500 Essence)"
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slyShellFrag1: "Mask Shard #1 (Sly: 150 Geo)",
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slyShellFrag2: "Mask Shard #2 (Sly: 500 Geo)",
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slyShellFrag3: "Mask Shard #3 (Sly: 800 Geo + Shopkeeper's Key)",
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slyShellFrag4: "Mask Shard #4 (Sly: 1500 Geo + Shopkeeper's Key)",
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dreamReward7: "Mask Shard #5 (Seer: 1500 Essence)"
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};
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// "Heart Piece" sceneData.persistentBoolItems[n].id
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// "Heart Piece" sceneData.persistentBoolItems.id
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const HK_MASKSHARDS_WORLD = {
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Crossroads_13: "Mask Shard #6 (Forgotten Crossroads - below Hot Springs)",
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Crossroads_09: "Mask Shard #7 (Forgotten Crossroads - Brooding Mawlek)",
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Crossroads_38: "Mask Shard #8 (Grubfather - rescue 5 Grubs)",
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Room_Bretta: "Mask Shard #9 (Dirtmouth - Bretta's Room)",
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Crossroads_13: "Mask Shard #6 (Forgotten Crossroads: below Hot Springs)",
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Crossroads_09: "Mask Shard #7 (Forgotten Crossroads: Brooding Mawlek)",
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Crossroads_38: "Mask Shard #8 (Grubfather: rescue 5 Grubs)",
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Room_Bretta: "Mask Shard #9 (Dirtmouth: Bretta's Room)",
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Fungus2_01: "Mask Shard #10 (Queen's Station)",
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Waterways_04b: "Mask Shard #11 (Royal Waterways)",
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Fungus1_36: "Mask Shard #12 (Greenpath - Stone Sanctuary)",
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Mines_32: "Mask Shard #13 (Crystal Peak - Enraged Guardian)",
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Fungus2_25: "Mask Shard #14 (Deepnest - entrance from Fungal Wastes)",
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Fungus1_36: "Mask Shard #12 (Greenpath: Stone Sanctuary)",
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Mines_32: "Mask Shard #13 (Crystal Peak: Enraged Guardian)",
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Fungus2_25: "Mask Shard #14 (Deepnest: entrance from Fungal Wastes)",
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Hive_04: "Mask Shard #15 (The Hive)",
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Room_Mansion: "Mask Shard #16 (Resting Grounds - Delicate Flower)"
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Room_Mansion: "Mask Shard #16 (Resting Grounds: Delicate Flower)"
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};
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const HK_VESSELFRAGMENTS = {
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slyVesselFrag1: "Vessel Fragment #1 (Sly - 550 Geo)",
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slyVesselFrag2: "Vessel Fragment #2 (Sly - 900 Geo)",
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dreamReward5: "Vessel Fragment #3 (Seer - 700 Essence)",
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slyVesselFrag1: "Vessel Fragment #1 (Sly: 550 Geo)",
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slyVesselFrag2: "Vessel Fragment #2 (Sly: 900 Geo)",
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dreamReward5: "Vessel Fragment #3 (Seer: 700 Essence)",
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vesselFragStagNest: "Vessel Fragment #4 (Stag Nest)"
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};
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// "Vessel Fragment" sceneData.persistentBoolItems[n].id
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// "Vessel Fragment" sceneData.persistentBoolItems.id
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const HK_VESSELFRAGMENTS_WORLD = {
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Fungus1_13: "Vessel Fragment #5 (Greenpath - near Queen's Gardens exit)",
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Crossroads_37: "Vessel Fragment #6 (Forgotten Crossroads - unlock lift in City of Tears)",
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Fungus1_13: "Vessel Fragment #5 (Greenpath: near Queen's Gardens exit)",
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Crossroads_37: "Vessel Fragment #6 (Forgotten Crossroads: unlock City of Tears lift)",
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Ruins2_09: "Vessel Fragment #7 (Above King's Station)",
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Deepnest_38: "Vessel Fragment #8 (Deepnest - Goam platforming challenge)",
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Abyss_04: "Vessel Fragment #9 (Ancient Basin Fountain - 3000 Geo)"
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Deepnest_38: "Vessel Fragment #8 (Deepnest: Goam platforming challenge)",
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Abyss_04: "Vessel Fragment #9 (Ancient Basin Fountain: 3000 Geo)"
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};
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const HK_NAILARTS = {
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hasAllNailArts: "All Nail Arts",
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hasUpwardSlash: "Great Slash",
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hasDashSlash: "Dash Slash",
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hasCyclone: "Cyclone Slash"
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};
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const HK_NAILUPGRADES = [
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"Old Nail",
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"Sharpened Nail",
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"Channeled Nail",
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"Coiled Nail",
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"Pure Nail"
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"#0 Old Nail (Starting Weapon)",
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"#1 Sharpened Nail (Nailsmith: 250 Geo)",
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"#2 Channeled Nail (Nailsmith: 800 Geo + 1 Pale Ore)",
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"#3 Coiled Nail (Nailsmith: 2000 Geo + 2 Pale Ore)",
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"#4 Pure Nail (Nailsmith: 4000 Geo + 3 Pale Ore)"
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];
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const HK_SPELLS = {
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@ -208,26 +207,26 @@ const HK_WARRIORDREAMS = {
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};
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const HK_GRIMMTROUPE = {
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gotCharm_40: "Grimmchild / Carefree Melody",
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gotCharm_38: "Dreamshield",
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gotCharm_37: "Sprintmaster",
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gotCharm_39: "Weaversong",
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gotGrimmNotch: "Troupe Leader Grimm"
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gotCharm_37: "Charm #37 Sprintmaster (Sly: 400 Geo + Shopkeeper's Key)",
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gotCharm_38: "Charm #38 Dreamshield (Resting Grounds)",
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gotCharm_39: "Charm #39 Weaversong (Deepnest: Weaver's Den)",
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gotCharm_40: "Charm #40 Grimmchild / Carefree Melody (Dirtmouth)",
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killedGrimm: "Troupe Leader Grimm (Dirtmouth)"
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};
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const HK_LIFEBLOOD = {
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killedHiveKnight: "Hive Knight"
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killedHiveKnight: "Hive Knight (The Hive)"
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};
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const HK_GODMASTER = {
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hasGodfinder: "Godtuner"
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hasGodfinder: "Godtuner (Junk Pit)"
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};
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const HK_GODMASTER_DOORS = [
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"Pantheon of the Master",
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"Pantheon of the Artist",
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"Pantheon of the Sage",
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"Pantheon of the Knight"
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"#1 Pantheon of the Master (Godhome)",
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"#2 Pantheon of the Artist (Godhome)",
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"#3 Pantheon of the Sage (Godhome)",
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"#4 Pantheon of the Knight (Godhome)"
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];
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function HKCheckCompletion(jsonObject) {
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@ -272,23 +271,28 @@ function HKCheckCompletion(jsonObject) {
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// ---------------- Game Completion Status ----------------- //
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if (i === "completionPercentage") {
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if (HKPlayerData.completionPercentage >= 112) CurrentDataTrue(HKPlayerData.completionPercentage);
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else CurrentDataFalse(HKPlayerData.completionPercentage);
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FillHTML(DIV_ID.intro, "Game Completion: ", " %");
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if (HKPlayerData.completionPercentage >= 112) CurrentDataTrue();
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let textFill = "Game Completion: <b>" + HKPlayerData.completionPercentage + " %</b> (out of 112 %)";
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document.getElementById(DIV_ID.intro).innerHTML += divStart + completionSymbol + textFill + divEnd;
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CurrentDataFalse();
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}
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// ---------------- Time Played ----------------- //
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if (i === "playTime") {
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let icon = "<i class='icon-clock'></i>";
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let seconds = Math.floor(HKPlayerData.playTime);
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let minutes = Math.round((seconds / 60) % 60);
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let hours = Math.round(seconds / 3600);
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let sec = Math.round(seconds % 60);
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if (sec <= 10) sec = "0" + sec;
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if (minutes <= 10) minutes = "0" + minutes;
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CurrentDataTrue();
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FillHTML(DIV_ID.intro, "Time Played: " + hours + " h " + minutes + " min " + sec + " sec");
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CurrentDataFalse();
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let textFill = "Time Played: <b>" + hours + " h " + minutes + " min " + sec + " sec</b>";
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document.getElementById(DIV_ID.intro).innerHTML += divStart + icon + textFill + divEnd;
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}
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// ---------------- Bosses (Base Game) --------------------- //
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@ -35,6 +35,12 @@
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"css": "ok-circled",
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"code": 59395,
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"src": "fontawesome"
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},
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{
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"uid": "8663320a860b00f26e94d3d15c9ba99a",
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"css": "clock",
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"code": 59396,
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"src": "entypo"
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}
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]
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}
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10
index.html
10
index.html
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@ -4,7 +4,7 @@
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<meta http-equiv="X-UA-Compatible" content="ie=edge">
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<link href="https://fonts.googleapis.com/css2?family=Heebo:wght@300;400;700&display=swap" rel="stylesheet">
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<link href="https://fonts.googleapis.com/css2?family=Heebo:wght@300;400;500;700&display=swap" rel="stylesheet">
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<link href="css/fontello.css" rel="stylesheet" type="text/css">
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<link href="style.css" rel="stylesheet" type="text/css">
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<title>Hollow Knight Completion Check Tool</title>
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@ -75,14 +75,14 @@
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<h2>Equipment</h2>
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<div id="hk-equipment"></div>
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<h2>Spells</h2>
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<div id="hk-spells"></div>
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<h2>Nail Upgrades</h2>
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<div id="hk-nailupgrades"></div>
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<h2>Nail Arts</h2>
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<div id="hk-nailarts"></div>
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<h2>Nail Upgrades</h2>
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<div id="hk-nailupgrades"></div>
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<h2>Spells</h2>
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<div id="hk-spells"></div>
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<h2>Mask Shards</h2>
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<div id="hk-maskshards"></div>
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@ -31,7 +31,7 @@ function loadJSON(filename, callback) {
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xobj.send(null);
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}
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loadJSON(fileName[2],
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loadJSON(fileName[1],
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function JSONparse(response) {
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// Parse JSON string into object
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jsonObj = JSON.parse(response);
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14
style.css
14
style.css
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@ -1,15 +1,23 @@
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html {
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font-size: 16px;
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font-size: 17px;
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font-weight: 300;
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}
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body {
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font-family: 'Heebo', sans-serif;
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margin: 0;
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}
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b {
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font-weight: 500;
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}
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strong {
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font-weight: 700;
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}
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#content {
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max-width: 530px;
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max-width: 550px;
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margin: 0 auto;
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}
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h1 {
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font-size: 1.9rem;
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margin: 0.6rem 0;
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}
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#h1-title {
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@ -52,7 +60,7 @@ a,
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a:active,
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a:visited {
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color: black;
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font-weight: bold;
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font-weight: 700;
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text-decoration: none;
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}
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a:hover {
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