From 7fe3712852888ccceeb5c31190f7d0dc04f212a4 Mon Sep 17 00:00:00 2001 From: ReznoRMichael Date: Sat, 29 Aug 2020 00:41:46 +0200 Subject: [PATCH] code cleaning --- HKCheckCompletion.js | 25 ++++++++++++------------- 1 file changed, 12 insertions(+), 13 deletions(-) diff --git a/HKCheckCompletion.js b/HKCheckCompletion.js index c0eb9c1..69b7e1a 100644 --- a/HKCheckCompletion.js +++ b/HKCheckCompletion.js @@ -179,7 +179,7 @@ const HK_VESSELFRAGMENTS_WORLD = { Crossroads_37: "Vessel Fragment (Forgotten Crossroads - unlock the lift in City of Tears)", Ruins2_09: "Vessel Fragment (Above King's Station)", Deepnest_38: "Vessel Fragment (Deepnest - Goam platforming challenge)", - Abyss_04: "Vessel Fragment (Ancient Basin Fountain - 3000 Geo)", + Abyss_04: "Vessel Fragment (Ancient Basin Fountain - 3000 Geo)" }; const HK_WARRIORDREAMS = { @@ -357,27 +357,27 @@ function HKCheckCompletion(jsonObject) { // finish and show benchmark let countEnd = new Date(); console.info("HKCheckCompletion() time (ms) =", countEnd - countBegin); -} +}; function cleanHTML(jsObj) { for (i in jsObj) { document.getElementById(jsObj[i]).innerHTML = ""; } -} +}; function fillHTML(divId = "", textPrefix = "Unknown Completion Element: ", textSuffix = "") { document.getElementById(divId).innerHTML += divStart + completionSymbol + strongStart + textPrefix + "" + strongEnd + currentData + textSuffix + divEnd; -} +}; function currentDataTrue(textData = isCompleted) { completionSymbol = SYMBOL_TRUE; currentData = textData; -} +}; function currentDataFalse(textData = isNotCompleted) { completionSymbol = SYMBOL_FALSE; currentData = textData; -} +}; function checkIfDataTrue(divId, dataObject, playerData) { for (i in dataObject) { @@ -386,7 +386,7 @@ function checkIfDataTrue(divId, dataObject, playerData) { fillHTML(divId, dataObject[i]); delete dataObject[i]; } -} +}; function checkSpellLevel(divId, dataObject, playerData) { for (i in dataObject) { @@ -397,7 +397,7 @@ function checkSpellLevel(divId, dataObject, playerData) { } delete dataObject[i]; } -} +}; function checkWarriorDreams(divId, dataObject, playerData) { for (i in dataObject) { @@ -406,13 +406,12 @@ function checkWarriorDreams(divId, dataObject, playerData) { fillHTML(divId, dataObject[i]); delete dataObject[i]; } -} +}; function CheckWorldDataTrue(divId, idText, dataObject, worldData) { let foundData = 0; let size = ObjectLength(dataObject); - console.log(size); - console.log(worldData); + for (let i = 0; i < worldData.length; i++) { for (j in dataObject) { if (worldData[i].id === idText && worldData[i].sceneName === j && worldData[i].activated === true) { @@ -430,7 +429,7 @@ function CheckWorldDataTrue(divId, idText, dataObject, worldData) { delete dataObject[j]; } } -} +}; function HKReadTextArea() { cleanHTML(DIV_ID); @@ -443,7 +442,7 @@ function HKReadTextArea() { HKCheckCompletion(jsonObject); // console.log(jsonObject); } -} +}; function ObjectLength(object) { var length = 0;