webpack dev config
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14 changed files with 1492 additions and 66 deletions
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@ -6,8 +6,8 @@
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<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
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<link href="favicon.png" rel="icon">
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<link href="https://fonts.googleapis.com/css2?family=Heebo:wght@300;400;500;700&display=swap" rel="stylesheet">
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<link href="css/fontello.css" rel="stylesheet">
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<link href="css/style.css" rel="stylesheet">
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<!-- <link href="css/fontello.css" rel="stylesheet"> -->
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<!-- <link href="css/style.css" rel="stylesheet"> -->
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<title>Hollow Knight: Analyze Save Completion Online</title>
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<meta name="description" content="A simple open source tool for checking what you missed for your Game Completion Percentage.">
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<meta name="keywords" content="hollow knight, tool, online, save, game, completion, check, checker, percentage, percent, left">
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@ -103,21 +103,21 @@
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<!-- <script src="js/app.js"></script> -->
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<!-- AES JS -->
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<script src="js/aes-js.js"></script>
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<!-- <script src="js/aes-js.js"></script> -->
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<!-- Instantly load test file (Debugging script) -->
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<script src="js/LoadJson.js"></script>
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<!-- <script src="js/LoadJson.js"></script> -->
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<!-- Load Save File for opening files, decoding, decryption -->
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<script src="js/LoadSaveFile.js"></script>
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<!-- <script src="js/LoadSaveFile.js"></script> -->
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<!-- Main script for analyzing the decoded save file -->
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<script src="js/HKCheckCompletion.js"></script>
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<!-- <script src="js/HKCheckCompletion.js"></script> -->
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<!-- Populate HTML at load (before img and css) -->
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<script>
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<!-- <script>
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document.addEventListener("DOMContentLoaded", InitialHTMLPopulate(DIV_ID));
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</script>
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</script> -->
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<!-- Global site tag (gtag.js) - Google Analytics -->
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<!-- <script async src="https://www.googletagmanager.com/gtag/js?id=UA-136831794-2"></script>
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@ -1371,4 +1371,6 @@ function ResetCompletion(jsObj) {
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for (let i in jsObj) {
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if (jsObj[i].hasOwnProperty("percent")) jsObj[i].percent = 0;
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}
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}
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}
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document.addEventListener("DOMContentLoaded", InitialHTMLPopulate(DIV_ID));
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@ -1,4 +1,6 @@
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/* global aesjs, HKReadTextArea */
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/* global require HKReadTextArea */
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// AES JS
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var aesjs = require("./aes-js.js");
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/*
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Parts of the code thanks to bloodorca https://github.com/bloodorca/hollow (base64.js, functions.js) with slight modifications.
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The steps used there for decryption were taken from KayDeeTee https://github.com/KayDeeTee/Hollow-Knight-SaveManager
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@ -1,11 +1,10 @@
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/* global require */
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require("../css/fontello.css");
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require("../css/style.css");
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// AES JS
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require("./aes-js.js");
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// Instantly load test file (Debugging script)
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require("./LoadJson.js");
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// Load Save File for opening files, decoding, decryption
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require("./LoadSaveFile.js");
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// Main script for analyzing the decoded save file
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require("./HKCheckCompletion.js");
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require("./HKCheckCompletion.js");
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