HKReadTextArea() runs from event
This commit is contained in:
parent
aed97eeb47
commit
8a365f6a84
4 changed files with 31 additions and 41 deletions
File diff suppressed because one or more lines are too long
|
|
@ -195,7 +195,7 @@
|
|||
<!-- <button id="save-area-file" class="button" onclick="">Load Save</button> -->
|
||||
<!-- <input id="save-area-file" class="" type="file" name="file" accept=".dat,.bak*" onchange="LoadSaveFile(this)"> -->
|
||||
<!-- <button id="save-area-read" class="button" onclick="HKReadTextArea('save-area');">Analyze Text</button> -->
|
||||
<button id="save-area-read" class="button" onclick="HKReadTextArea('save-area');">Analyze Text</button>
|
||||
<button id="save-area-read" class="button">Analyze Text</button>
|
||||
</div>
|
||||
|
||||
<div class="checkboxes">
|
||||
|
|
|
|||
|
|
@ -80,7 +80,7 @@
|
|||
<!-- <button id="save-area-file" class="button" onclick="">Load Save</button> -->
|
||||
<!-- <input id="save-area-file" class="" type="file" name="file" accept=".dat,.bak*" onchange="LoadSaveFile(this)"> -->
|
||||
<!-- <button id="save-area-read" class="button" onclick="HKReadTextArea('save-area');">Analyze Text</button> -->
|
||||
<button id="save-area-read" class="button" onclick="HKReadTextArea('save-area');">Analyze Text</button>
|
||||
<button id="save-area-read" class="button">Analyze Text</button>
|
||||
</div>
|
||||
|
||||
<div class="checkboxes">
|
||||
|
|
|
|||
|
|
@ -628,14 +628,13 @@ function CheckGodmasterDoors(divId, dataObject, playerData) {
|
|||
// appends "pantheon" to every array element
|
||||
// same as names in the database object
|
||||
let pantheon = ["Master", "Artist", "Sage", "Knight"].map((element) => "pantheon" + element);
|
||||
|
||||
|
||||
for (let i = 0; i < 4; i++) {
|
||||
// compatibility with earlier game versions
|
||||
if (playerData.hasOwnProperty("bossDoorStateTier" + (i + 1)) === false) {
|
||||
CurrentDataBlank();
|
||||
FillHTML(divId, `<del>${dataObject[pantheon[i]].name}</del>`, `<del>${dataObject[pantheon[i]].spoiler}</del>`);
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
(playerData["bossDoorStateTier" + (i + 1)].completed === true) ? CurrentDataTrue(divId): CurrentDataFalse();
|
||||
FillHTML(divId, dataObject[pantheon[i]].name, dataObject[pantheon[i]].spoiler);
|
||||
}
|
||||
|
|
@ -653,7 +652,7 @@ function CheckNailUpgrades(divId, dataObject, playerData) {
|
|||
// appends "Nail" to every array element
|
||||
// same as names in the database object
|
||||
let nail = ["old", "sharpened", "channeled", "coiled", "pure"].map((element) => element + "Nail");
|
||||
|
||||
|
||||
for (let i = 0; i < 5; i++) {
|
||||
(playerData.nailSmithUpgrades >= i) ? CurrentDataTrue(divId): CurrentDataFalse();
|
||||
FillHTML(divId, dataObject[nail[i]].name, dataObject[nail[i]].spoiler);
|
||||
|
|
@ -758,13 +757,12 @@ function CheckAdditionalThings(divId, dataObject, playerData, worldData, sceneDa
|
|||
textPrefix = `<del>${dataObject[i].name}</del>`;
|
||||
textSuffix = `<del>${textSuffix}</del>`;
|
||||
break;
|
||||
}
|
||||
else if (playerData.zoteDead === true || (playerData.zoteRescuedBuzzer === false && playerData.hasWalljump === true)) {
|
||||
} else if (playerData.zoteDead === true || (playerData.zoteRescuedBuzzer === false && playerData.hasWalljump === true)) {
|
||||
textPrefix = `<del>${textPrefix}</del>`;
|
||||
textSuffix = `<del>${textSuffix}</del>`;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (i === "whiteDefenderDefeats") {
|
||||
// backwards compatibility with earlier game versions
|
||||
if (playerData.hasOwnProperty("whiteDefenderDefeats") === false) {
|
||||
|
|
@ -849,8 +847,7 @@ function CheckAdditionalThings(divId, dataObject, playerData, worldData, sceneDa
|
|||
CurrentDataBlank();
|
||||
textPrefix = `<del>${textPrefix}</del>`;
|
||||
textSuffix = `<del>${textSuffix}</del>`;
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
(playerData[i].completed === true) ? CurrentDataTrue(): CurrentDataFalse();
|
||||
}
|
||||
break;
|
||||
|
|
@ -872,8 +869,7 @@ function CheckAdditionalThings(divId, dataObject, playerData, worldData, sceneDa
|
|||
textPrefix = `<del>${textPrefix}</del>`;
|
||||
textSuffix = `<del>${textSuffix}</del>`;
|
||||
break;
|
||||
}
|
||||
else if (playerData.zoteDead === true || (playerData.zoteRescuedBuzzer === false && playerData.hasWalljump === true)) {
|
||||
} else if (playerData.zoteDead === true || (playerData.zoteRescuedBuzzer === false && playerData.hasWalljump === true)) {
|
||||
textPrefix = `<del>${textPrefix}</del>`;
|
||||
textSuffix = `<del>${textSuffix}</del>`;
|
||||
}
|
||||
|
|
@ -886,28 +882,23 @@ function CheckAdditionalThings(divId, dataObject, playerData, worldData, sceneDa
|
|||
textPrefix = dataObject[i].nameNeglect;
|
||||
textSuffix = dataObject[i].spoilerNeglect;
|
||||
CurrentDataTrue();
|
||||
}
|
||||
else if (playerData.killedZote === true) {
|
||||
} else if (playerData.killedZote === true) {
|
||||
textPrefix = dataObject[i].nameRivalry;
|
||||
textSuffix = dataObject[i].spoilerRivalry;
|
||||
CurrentDataTrue();
|
||||
}
|
||||
else if (playerData.zoteRescuedBuzzer === false) {
|
||||
} else if (playerData.zoteRescuedBuzzer === false) {
|
||||
if (playerData.hasWalljump === false) {
|
||||
textPrefix = dataObject[i].nameTrappedVengefly;
|
||||
textSuffix = dataObject[i].spoilerTrappedVengefly;
|
||||
}
|
||||
else if (playerData.hasWalljump === true) {
|
||||
} else if (playerData.hasWalljump === true) {
|
||||
textPrefix = dataObject[i].nameNotRescuedVengefly;
|
||||
textSuffix = dataObject[i].spoilerNotRescuedVengefly;
|
||||
}
|
||||
}
|
||||
else if (playerData.zoteRescuedBuzzer === true) {
|
||||
} else if (playerData.zoteRescuedBuzzer === true) {
|
||||
if (playerData.zoteRescuedDeepnest === false) {
|
||||
textPrefix = dataObject[i].nameTrappedDeepnest;
|
||||
textSuffix = dataObject[i].spoilerTrappedDeepnest;
|
||||
}
|
||||
else if (playerData.zoteRescuedDeepnest === true) {
|
||||
} else if (playerData.zoteRescuedDeepnest === true) {
|
||||
if (playerData.killedZote === false) {
|
||||
textPrefix = dataObject[i].nameColosseum;
|
||||
textSuffix = dataObject[i].spoilerColosseum;
|
||||
|
|
@ -921,17 +912,14 @@ function CheckAdditionalThings(divId, dataObject, playerData, worldData, sceneDa
|
|||
textPrefix = dataObject[i].namePurity;
|
||||
textSuffix = dataObject[i].spoilerPurity;
|
||||
CurrentDataTrue();
|
||||
}
|
||||
else if (playerData.nailsmithConvoArt === true) {
|
||||
} else if (playerData.nailsmithConvoArt === true) {
|
||||
textPrefix = dataObject[i].nameHappyCouple;
|
||||
textSuffix = dataObject[i].spoilerHappyCouple;
|
||||
CurrentDataTrue();
|
||||
}
|
||||
else if (playerData.nailsmithSpared === true) {
|
||||
} else if (playerData.nailsmithSpared === true) {
|
||||
textPrefix = dataObject[i].nameSheoHutWaiting;
|
||||
textSuffix = dataObject[i].spoilerSheoHutWaiting;
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
textPrefix = dataObject[i].nameUpgradeNail;
|
||||
textSuffix = dataObject[i].spoilerUpgradeNail;
|
||||
}
|
||||
|
|
@ -1015,11 +1003,10 @@ function CheckAdditionalThings(divId, dataObject, playerData, worldData, sceneDa
|
|||
|
||||
if (!countTotal) {
|
||||
console.log("%cAll Geo Rocks Broken!", "color: #16c60c; font-weight: 700;");
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
console.groupCollapsed(`%cUnbroken Geo Rocks (${countTotal}):`, "color: #16c60c; font-weight: 700;");
|
||||
|
||||
for (let i = 0, length = geoRocksLog.length; i < length; i++ ) {
|
||||
for (let i = 0, length = geoRocksLog.length; i < length; i++) {
|
||||
console.log(geoRocksLog[i]);
|
||||
}
|
||||
|
||||
|
|
@ -1050,7 +1037,7 @@ function CheckAdditionalThings(divId, dataObject, playerData, worldData, sceneDa
|
|||
} else if (worldData[i].sceneName === "Ruins2_11" && worldData[i].id === "Grub Bottle (2)") {
|
||||
continue;
|
||||
} else { */
|
||||
rescuedGrubsSceneList.push(worldData[i].sceneName);
|
||||
rescuedGrubsSceneList.push(worldData[i].sceneName);
|
||||
// }
|
||||
}
|
||||
}
|
||||
|
|
@ -1062,8 +1049,7 @@ function CheckAdditionalThings(divId, dataObject, playerData, worldData, sceneDa
|
|||
|
||||
if (!length) {
|
||||
console.log("%cAll Grubs Rescued!", "color: #16c60c; font-weight: 700;");
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
console.groupCollapsed(`%cUnrescued Grubs (${length}):`, "color: #16c60c; font-weight: 700;");
|
||||
|
||||
for (let i = 0; i < length; i++) {
|
||||
|
|
@ -1090,8 +1076,7 @@ function CheckMrMushroomState(divId, dataObject, mrMushroomState = 0) {
|
|||
(mrMushroomState > i) ? CurrentDataTrue(): CurrentDataFalse();
|
||||
FillHTML(divId, `${dataObject.name} #${i}`, dataObject["spoiler" + i]);
|
||||
}
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
CurrentDataFalse();
|
||||
for (let i = 1; i <= 7; i++) {
|
||||
FillHTML(divId, `${dataObject.name} #${i}`, dataObject["spoiler" + i]);
|
||||
|
|
@ -1175,6 +1160,7 @@ function CheckHintsTrue(divId, dataObject, playerData, worldData) {
|
|||
*/
|
||||
function HKReadTextArea(textAreaId = "") {
|
||||
|
||||
console.log("HKReadTextArea()");
|
||||
// refresh and prepare document for filling with data from the save
|
||||
InitialHTMLPopulate(HK.DIV_ID);
|
||||
|
||||
|
|
@ -1454,8 +1440,6 @@ function TranslateMapName(mapCode, dictionary = MAP) {
|
|||
return translation;
|
||||
}
|
||||
|
||||
export { HKReadTextArea };
|
||||
|
||||
// Make functions global so they can be used on click and change events (for Webpack)
|
||||
// window.InitialHTMLPopulate = InitialHTMLPopulate;
|
||||
|
||||
|
|
@ -1476,4 +1460,10 @@ document.getElementById("save-location-input").addEventListener("mouseout", () =
|
|||
window.CheckboxSpoilersToggle = CheckboxSpoilersToggle;
|
||||
window.CheckboxHintsToggle = CheckboxHintsToggle;
|
||||
|
||||
document.getElementById("save-area-read").addEventListener("click", HKReadTextArea("save-area"));
|
||||
document.getElementById("save-area-read").addEventListener("click", () => {
|
||||
HKReadTextArea("save-area");
|
||||
}, false);
|
||||
|
||||
export {
|
||||
HKReadTextArea
|
||||
};
|
||||
Loading…
Reference in a new issue