diff --git a/src/js/HKCheckCompletion.js b/src/js/HKCheckCompletion.js
index bc9968d..de1110b 100644
--- a/src/js/HKCheckCompletion.js
+++ b/src/js/HKCheckCompletion.js
@@ -1,12 +1,17 @@
/* eslint-disable no-unused-vars */
/* eslint-disable no-prototype-builtins */
+// ---------------- Load main Hollow Knight database file ----------------- //
+
import * as HK from "./hk-database.js";
-import healthMaskImage from "../img/health-mask.png";
-import healthMaskSteelImage from "../img/health-mask-steel.png";
-import soulOrbImage from "../img/soul-orb.png";
-import notchImage from "../img/notch.png";
-import geoImage from "../img/geo.png";
+
+// ---------------- Load image files (necessary for Webpack) ----------------- //
+
+import HEALTH_MASK_IMAGE from "../img/health-mask.png";
+import HEALTH_MASK_STEEL_IMAGE from "../img/health-mask-steel.png";
+import SOUL_ORB_IMAGE from "../img/soul-orb.png";
+import NOTCH_IMAGE from "../img/notch.png";
+import GEO_IMAGE from "../img/geo.png";
// ---------------- Constants ----------------- //
@@ -426,8 +431,8 @@ function CheckHealthMasks(divId, masks = 5, permadeathMode = 0) {
let icon = SYMBOL_EMPTY;
let textFill = "Health:";
let maskImages = "";
- let maskNormal = `
`;
- let maskSteel = `
`;
+ let maskNormal = `
`;
+ let maskSteel = `
`;
let maskImg = "";
(permadeathMode === 1) ? maskImg = maskSteel: maskImg = maskNormal;
@@ -449,7 +454,7 @@ function CheckSoulOrbs(divId, totalSoul) {
let icon = SYMBOL_EMPTY;
let textFill = "Soul:";
let soulImages = "";
- let soulNormal = `
`;
+ let soulNormal = `
`;
let soulImg = soulNormal;
for (let i = 0, total = totalSoul / 33; i < total; i++) {
@@ -467,7 +472,7 @@ function CheckSoulOrbs(divId, totalSoul) {
function CheckGeo(divId, geoValue) {
let icon = SYMBOL_EMPTY;
- let textFill = `Geo:
${geoValue}`;
+ let textFill = `Geo:
${geoValue}`;
document.getElementById(divId.id).innerHTML += divStartCenter + icon + textFill + divEnd;
}
@@ -482,7 +487,7 @@ function CheckNotches(divId, totalNotches = 3) {
let icon = SYMBOL_EMPTY;
let textFill = `Notches:${pSpan}`;
let notchImages = "";
- let notchImg = `
`;
+ let notchImg = `
`;
for (let i = 0; i < totalNotches; i++) {
notchImages += notchImg;