add Mask Shards (bool)

This commit is contained in:
ReznoRMichael 2020-08-25 22:14:43 +02:00
parent 22a6aa3691
commit 9ff953d6f8

View file

@ -32,6 +32,7 @@ const DIV_ID = {
dreamers: "hk-dreamers",
dreamNail: "hk-dreamnail",
equipment: "hk-equipment",
maskShards: "hk-maskshards",
nailArts: "hk-nailarts",
nailUpgrades: "hk-nailupgrades",
spells: "hk-spells",
@ -127,6 +128,17 @@ const HK_EQUIPMENT = {
hasShadowDash: "Shade Cloak"
};
// "Heart Piece" sceneData.persistentBoolItems[n].id
// "Reward X" sceneData.persistentBoolItems[n].id
const HK_MASKSHARDS = {
slyShellFrag1: "Mask Shard (Sly - 150 Geo)",
slyShellFrag2: "Mask Shard (Sly - 500 Geo)",
slyShellFrag3: "Mask Shard (Sly - 800 Geo)",
slyShellFrag4: "Mask Shard (Sly - 1500 Geo)",
dreamReward7: "Mask Shard (Seer - 1500 Essence)",
xunRewardGiven: "Mask Shard (Delicate Flower)",
}
const HK_NAILARTS = {
hasAllNailArts: "All Nail Arts",
hasUpwardSlash: "Great Slash",
@ -192,6 +204,7 @@ function HKCheckCompletion(jsonObject) {
let HK_DREAMERS_temp = Object.assign({}, HK_DREAMERS);
let HK_DREAMNAIL_temp = Object.assign({}, HK_DREAMNAIL);
let HK_EQUIPMENT_temp = Object.assign({}, HK_EQUIPMENT);
let HK_MASKSHARDS_temp = Object.assign({}, HK_MASKSHARDS);
let HK_NAILARTS_temp = Object.assign({}, HK_NAILARTS);
let HK_WARRIORDREAMS_temp = Object.assign({}, HK_WARRIORDREAMS);
let HK_GRIMMTROUPE_temp = Object.assign({}, HK_GRIMMTROUPE);
@ -240,7 +253,7 @@ function HKCheckCompletion(jsonObject) {
// ---------------- Mask Shards --------------------- //
//
if (HK_MASKSHARDS_temp) checkIfDataTrue(DIV_ID.maskShards, HK_MASKSHARDS_temp, HKPlayerData);
// ---------------- Nail Arts --------------------- //