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1 changed files with 4 additions and 4 deletions
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@ -431,8 +431,8 @@ function CheckHealthMasks(divId, masks = 5, permadeathMode = 0) {
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let icon = SYMBOL_EMPTY;
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let icon = SYMBOL_EMPTY;
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let textFill = "<span>Health:</span>";
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let textFill = "<span>Health:</span>";
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let maskImages = "";
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let maskImages = "";
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let maskNormal = `<img src='${HEALTH_MASK_IMAGE}' class='health-mask' alt='health mask image'>`;
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let maskNormal = `<img src='${HEALTH_MASK_IMAGE}' class='health-mask' alt='health mask image' title='Health Mask'>`;
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let maskSteel = `<img src='${HEALTH_MASK_STEEL_IMAGE}' class='health-mask' alt='steel health mask image'>`;
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let maskSteel = `<img src='${HEALTH_MASK_STEEL_IMAGE}' class='health-mask' alt='steel health mask image' title='Steel Health Mask'>`;
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let maskImg = "";
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let maskImg = "";
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(permadeathMode === 1) ? maskImg = maskSteel: maskImg = maskNormal;
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(permadeathMode === 1) ? maskImg = maskSteel: maskImg = maskNormal;
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@ -472,7 +472,7 @@ function CheckSoulOrbs(divId, totalSoul) {
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function CheckGeo(divId, geoValue) {
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function CheckGeo(divId, geoValue) {
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let icon = SYMBOL_EMPTY;
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let icon = SYMBOL_EMPTY;
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let textFill = `<span>Geo:</span><img src='${GEO_IMAGE}' class='geo-symbol' alt='geo symbol image'><b>${geoValue}</b>`;
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let textFill = `<span>Geo:</span><img src='${GEO_IMAGE}' class='geo-symbol' alt='geo symbol image' title='Geo'><b>${geoValue}</b>`;
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document.getElementById(divId.id).innerHTML += divStartCenter + icon + textFill + divEnd;
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document.getElementById(divId.id).innerHTML += divStartCenter + icon + textFill + divEnd;
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}
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}
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@ -487,7 +487,7 @@ function CheckNotches(divId, totalNotches = 3) {
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let icon = SYMBOL_EMPTY;
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let icon = SYMBOL_EMPTY;
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let textFill = `<span>Notches:</span>${pSpan}`;
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let textFill = `<span>Notches:</span>${pSpan}`;
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let notchImages = "";
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let notchImages = "";
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let notchImg = `<img src='${NOTCH_IMAGE}' class='notch' alt='notch image'>`;
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let notchImg = `<img src='${NOTCH_IMAGE}' class='notch' alt='notch image' title='Charm Notch'>`;
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for (let i = 0; i < totalNotches; i++) {
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for (let i = 0; i < totalNotches; i++) {
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notchImages += notchImg;
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notchImages += notchImg;
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