delete ruins2_11 duplicates
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4 changed files with 8 additions and 13 deletions
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@ -762,13 +762,11 @@ function CheckAdditionalThings(divId, dataObject, playerData, worldData, sceneDa
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for (let i = 0, length = worldData.length; i < length; i++) {
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for (let i = 0, length = worldData.length; i < length; i++) {
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if (worldData[i].id.includes("Grub Bottle")) {
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if (worldData[i].id.includes("Grub Bottle")) {
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if (worldData[i].activated === true) {
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if (worldData[i].activated === true) {
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// There are 3 duplicates of the same map scene name, so we need to assign each one its unique name
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// There are 3 duplicates of the same map scene name from older game save files. Prevents adding duplicates
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if (worldData[i].sceneName === "Ruins2_11" && worldData[i].id === "Grub Bottle") {
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if (worldData[i].sceneName === "Ruins2_11" && worldData[i].id === "Grub Bottle (1)") {
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rescuedGrubsSceneList.push("Ruins2_11_1");
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continue;
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} else if (worldData[i].sceneName === "Ruins2_11" && worldData[i].id === "Grub Bottle (1)") {
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rescuedGrubsSceneList.push("Ruins2_11_2");
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} else if (worldData[i].sceneName === "Ruins2_11" && worldData[i].id === "Grub Bottle (2)") {
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} else if (worldData[i].sceneName === "Ruins2_11" && worldData[i].id === "Grub Bottle (2)") {
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rescuedGrubsSceneList.push("Ruins2_11_3");
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continue;
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} else {
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} else {
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rescuedGrubsSceneList.push(worldData[i].sceneName);
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rescuedGrubsSceneList.push(worldData[i].sceneName);
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}
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}
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@ -827,7 +827,7 @@ const HK = {
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spoiler: "Howling Cliffs, corpse of a large bug"
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spoiler: "Howling Cliffs, corpse of a large bug"
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}
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}
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},
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},
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GRUBS_LIST: ["Crossroads_35", "Crossroads_03", "Crossroads_05", "Crossroads_48", "Crossroads_31", "Fungus1_06", "Fungus1_07", "Fungus1_21", "Fungus1_28", "Fungus2_18", "Ruins1_05", "Mines_04", "Mines_03", "Mines_31", "Mines_19", "Ruins1_32", "RestingGrounds_10", "Ruins_House_01", "Mines_35", "Mines_16", "Waterways_04", "Waterways_13", "Abyss_19", "Abyss_17", "Mines_24", "Fungus1_13", "Fungus3_47", "Fungus3_10", "Fungus3_48", "Fungus3_22", "Ruins2_07", "Ruins2_11_1", "Ruins2_11_2", "Ruins2_11_3", "Deepnest_East_11", "Deepnest_East_14", "Fungus2_20", "Ruins2_03", "Deepnest_36", "Deepnest_03", "Deepnest_31", "Deepnest_39", "Deepnest_Spider_Town", "Waterways_14", "Hive_03", "Hive_04"],
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GRUBS_LIST: ["Crossroads_35", "Crossroads_03", "Crossroads_05", "Crossroads_48", "Crossroads_31", "Fungus1_06", "Fungus1_07", "Fungus1_21", "Fungus1_28", "Fungus2_18", "Ruins1_05", "Mines_04", "Mines_03", "Mines_31", "Mines_19", "Ruins1_32", "RestingGrounds_10", "Ruins_House_01", "Mines_35", "Mines_16", "Waterways_04", "Waterways_13", "Abyss_19", "Abyss_17", "Mines_24", "Fungus1_13", "Fungus3_47", "Fungus3_10", "Fungus3_48", "Fungus3_22", "Ruins2_07", "Ruins2_11", "Deepnest_East_11", "Deepnest_East_14", "Fungus2_20", "Ruins2_03", "Deepnest_36", "Deepnest_03", "Deepnest_31", "Deepnest_39", "Deepnest_Spider_Town", "Waterways_14", "Hive_03", "Hive_04"],
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ACHIEVEMENTS: {
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ACHIEVEMENTS: {
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areaMaps: {
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areaMaps: {
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name: "Area Maps",
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name: "Area Maps",
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@ -274,9 +274,6 @@ const MAP = {
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"Ruins2_09": "City_King's_Vessel_Fragment",
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"Ruins2_09": "City_King's_Vessel_Fragment",
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"Ruins2_10b": "City_Right_Elevator",
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"Ruins2_10b": "City_Right_Elevator",
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"Ruins2_11": "City_Collector_Arena",
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"Ruins2_11": "City_Collector_Arena",
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"Ruins2_11_1": "City_Collector_Arena",
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"Ruins2_11_2": "City_Collector_Arena",
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"Ruins2_11_3": "City_Collector_Arena",
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"Ruins2_11_b": "City_Tower_of_Love",
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"Ruins2_11_b": "City_Tower_of_Love",
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"Ruins2_Watcher_Room": "City_Lurien_Elevator",
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"Ruins2_Watcher_Room": "City_Lurien_Elevator",
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"Hive_01": "Hive_Entrance",
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"Hive_01": "Hive_Entrance",
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