grimmchild/carefree melody wiki and spoilers
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parent
207076fc21
commit
b8a3330083
4 changed files with 56 additions and 17 deletions
29
build/app.js
29
build/app.js
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@ -522,11 +522,15 @@ function CheckIfDataTrue(section, dataObject, playerData) {
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if (i === "gotCharm_40") {
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if (i === "gotCharm_40") {
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CurrentDataFalse(section, i);
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CurrentDataFalse(section, i);
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dataObject[i].name = dataObject[i].nameDefault;
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dataObject[i].name = dataObject[i].nameDefault;
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dataObject[i].spoiler = dataObject[i].spoilerDefault;
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dataObject[i].wiki = dataObject[i].wikiDefault;
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switch (playerData.grimmChildLevel) {
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switch (playerData.grimmChildLevel) {
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case 1:
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case 1:
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if (playerData[i] === true) {
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if (playerData[i] === true) {
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dataObject[i].name = dataObject[i].nameGrimmchildP1;
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dataObject[i].name = dataObject[i].nameGrimmchildP1;
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dataObject[i].spoiler = dataObject[i].spoilerGrimmchildP1;
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dataObject[i].wiki = dataObject[i].wikiGrimmchild;
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CurrentDataTrue(section, i);
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CurrentDataTrue(section, i);
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}
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}
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@ -534,26 +538,36 @@ function CheckIfDataTrue(section, dataObject, playerData) {
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case 2:
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case 2:
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dataObject[i].name = dataObject[i].nameGrimmchildP2;
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dataObject[i].name = dataObject[i].nameGrimmchildP2;
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dataObject[i].spoiler = dataObject[i].spoilerGrimmchildP2;
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dataObject[i].wiki = dataObject[i].wikiGrimmchild;
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CurrentDataTrue(section, i);
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CurrentDataTrue(section, i);
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break;
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break;
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case 3:
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case 3:
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dataObject[i].name = dataObject[i].nameGrimmchildP3;
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dataObject[i].name = dataObject[i].nameGrimmchildP3;
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dataObject[i].spoiler = dataObject[i].spoilerGrimmchildP3;
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dataObject[i].wiki = dataObject[i].wikiGrimmchild;
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CurrentDataTrue(section, i);
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CurrentDataTrue(section, i);
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break;
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break;
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case 4:
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case 4:
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dataObject[i].name = dataObject[i].nameGrimmchildP4;
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dataObject[i].name = dataObject[i].nameGrimmchildP4;
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dataObject[i].spoiler = dataObject[i].spoilerGrimmchildP4;
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dataObject[i].wiki = dataObject[i].wikiGrimmchild;
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CurrentDataTrue(section, i);
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CurrentDataTrue(section, i);
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break;
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break;
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case 5:
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case 5:
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dataObject[i].name = dataObject[i].nameCarefreeMelody;
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dataObject[i].name = dataObject[i].nameCarefreeMelody;
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dataObject[i].spoiler = dataObject[i].spoilerCarefreeMelody;
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dataObject[i].wiki = dataObject[i].wikiCarefreeMelody;
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CurrentDataTrue(section, i);
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CurrentDataTrue(section, i);
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break;
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break;
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default:
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default:
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dataObject[i].name = dataObject[i].nameDefault;
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dataObject[i].name = dataObject[i].nameDefault;
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dataObject[i].spoiler = dataObject[i].spoilerDefault;
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dataObject[i].wiki = dataObject[i].wikiDefault;
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}
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}
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break;
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break;
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@ -1451,28 +1465,20 @@ function InitializeHTMLPopulation(db) {
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/*
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/*
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// Play Time
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// Play Time
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CheckPlayTime(sections.intro, 0)
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CheckPlayTime(sections.intro, 0)
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// Game Completion
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// Game Completion
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CheckCompletionPercent(sections.intro, 0);
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CheckCompletionPercent(sections.intro, 0);
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// Save File Version
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// Save File Version
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CheckSaveFileVersion(sections.intro);
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CheckSaveFileVersion(sections.intro);
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// Fleur Divide
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// Fleur Divide
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// AppendHTML(sections.intro, FLEUR_DIVIDE);
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// AppendHTML(sections.intro, FLEUR_DIVIDE);
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// Health Masks
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// Health Masks
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CheckHealthMasks(sections.intro);
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CheckHealthMasks(sections.intro);
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// Soul Orbs
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// Soul Orbs
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CheckSoulOrbs(sections.intro, 99);
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CheckSoulOrbs(sections.intro, 99);
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// Charm Notches
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// Charm Notches
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CheckNotches(sections.intro);
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CheckNotches(sections.intro);
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// Geo
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// Geo
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CheckGeo(sections.intro);
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CheckGeo(sections.intro);
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// Keep symbol False
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// Keep symbol False
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CurrentDataFalse();
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CurrentDataFalse();
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*/
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*/
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@ -3641,7 +3647,14 @@ var HK = {
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nameGrimmchildP4: "Charm #40: Grimmchild (Phase 4)",
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nameGrimmchildP4: "Charm #40: Grimmchild (Phase 4)",
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nameCarefreeMelody: "Charm #40: Carefree Melody",
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nameCarefreeMelody: "Charm #40: Carefree Melody",
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spoiler: "Dirtmouth",
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spoiler: "Dirtmouth",
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spoilerDefault: "Dirtmouth",
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spoilerGrimmchildP1: "Collect 3 flames",
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spoilerGrimmchildP2: "Collect 3 flames",
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spoilerGrimmchildP3: "Collect 3 flames",
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spoilerGrimmchildP4: "Completed the Ritual",
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spoilerCarefreeMelody: "Banished Grimm Troupe",
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wiki: "Grimmchild",
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wiki: "Grimmchild",
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wikiDefault: "Grimmchild",
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wikiGrimmchild: "Grimmchild",
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wikiGrimmchild: "Grimmchild",
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wikiCarefreeMelody: "Carefree_Melody"
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wikiCarefreeMelody: "Carefree_Melody"
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},
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},
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File diff suppressed because one or more lines are too long
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@ -621,38 +621,57 @@ function CheckIfDataTrue(section, dataObject, playerData, worldData = []) {
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if (i === "gotCharm_40") {
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if (i === "gotCharm_40") {
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CurrentDataFalse(section, i);
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CurrentDataFalse(section, i);
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dataObject[i].name = dataObject[i].nameDefault;
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dataObject[i].name = dataObject[i].nameDefault;
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dataObject[i].spoiler = dataObject[i].spoilerDefault;
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dataObject[i].wiki = dataObject[i].wikiDefault;
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switch (playerData.grimmChildLevel) {
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switch (playerData.grimmChildLevel) {
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case 1:
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case 1:
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if (playerData[i] === true) {
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if (playerData[i] === true) {
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dataObject[i].name = dataObject[i].nameGrimmchildP1;
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dataObject[i].name = dataObject[i].nameGrimmchildP1;
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dataObject[i].spoiler = dataObject[i].spoilerGrimmchildP1;
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dataObject[i].wiki = dataObject[i].wikiGrimmchild;
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CurrentDataTrue(section, i);
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CurrentDataTrue(section, i);
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}
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}
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break;
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break;
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case 2:
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case 2:
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dataObject[i].name = dataObject[i].nameGrimmchildP2;
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dataObject[i].name = dataObject[i].nameGrimmchildP2;
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dataObject[i].spoiler = dataObject[i].spoilerGrimmchildP2;
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dataObject[i].wiki = dataObject[i].wikiGrimmchild;
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CurrentDataTrue(section, i);
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CurrentDataTrue(section, i);
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break;
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break;
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case 3:
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case 3:
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dataObject[i].name = dataObject[i].nameGrimmchildP3;
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dataObject[i].name = dataObject[i].nameGrimmchildP3;
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dataObject[i].spoiler = dataObject[i].spoilerGrimmchildP3;
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dataObject[i].wiki = dataObject[i].wikiGrimmchild;
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CurrentDataTrue(section, i);
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CurrentDataTrue(section, i);
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break;
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break;
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case 4:
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case 4:
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dataObject[i].name = dataObject[i].nameGrimmchildP4;
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dataObject[i].name = dataObject[i].nameGrimmchildP4;
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dataObject[i].spoiler = dataObject[i].spoilerGrimmchildP4;
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dataObject[i].wiki = dataObject[i].wikiGrimmchild;
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CurrentDataTrue(section, i);
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CurrentDataTrue(section, i);
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break;
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break;
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case 5:
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case 5:
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dataObject[i].name = dataObject[i].nameCarefreeMelody;
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dataObject[i].name = dataObject[i].nameCarefreeMelody;
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dataObject[i].spoiler = dataObject[i].spoilerCarefreeMelody;
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dataObject[i].wiki = dataObject[i].wikiCarefreeMelody;
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CurrentDataTrue(section, i);
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CurrentDataTrue(section, i);
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break;
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break;
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default:
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default:
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dataObject[i].name = dataObject[i].nameDefault;
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dataObject[i].name = dataObject[i].nameDefault;
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dataObject[i].spoiler = dataObject[i].spoilerDefault;
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dataObject[i].wiki = dataObject[i].wikiDefault;
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}
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}
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break;
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break;
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@ -932,7 +932,14 @@ const HK = {
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nameGrimmchildP4: "Charm #40: Grimmchild (Phase 4)",
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nameGrimmchildP4: "Charm #40: Grimmchild (Phase 4)",
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nameCarefreeMelody: "Charm #40: Carefree Melody",
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nameCarefreeMelody: "Charm #40: Carefree Melody",
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spoiler: "Dirtmouth",
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spoiler: "Dirtmouth",
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spoilerDefault: "Dirtmouth",
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spoilerGrimmchildP1: "Collect 3 flames",
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spoilerGrimmchildP2: "Collect 3 flames",
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spoilerGrimmchildP3: "Collect 3 flames",
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spoilerGrimmchildP4: "Completed the Ritual",
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spoilerCarefreeMelody: "Banished Grimm Troupe",
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wiki: "Grimmchild",
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wiki: "Grimmchild",
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wikiDefault: "Grimmchild",
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wikiGrimmchild: "Grimmchild",
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wikiGrimmchild: "Grimmchild",
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wikiCarefreeMelody: "Carefree_Melody"
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wikiCarefreeMelody: "Carefree_Melody"
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},
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},
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