Commit graph

  • e7d0e7e59a safety pre-cleaning, object copy bosses ReznoRMichael 2020-08-25 00:16:28 +0200
  • 9118d209ae DIV_ID object ReznoRMichael 2020-08-24 23:49:04 +0200
  • 698bb748cb missing ; ReznoRMichael 2020-08-24 23:41:10 +0200
  • 88094aed26 add Spells, checkSpellLevel() ReznoRMichael 2020-08-24 23:40:28 +0200
  • 023b3cd7de add Nail Upgrades ReznoRMichael 2020-08-24 22:39:36 +0200
  • 2ad419cf42 add Nail Arts ReznoRMichael 2020-08-24 21:26:47 +0200
  • b125992ff6 move divId, css changes ReznoRMichael 2020-08-24 21:16:23 +0200
  • d66f10d704 checkIfDataTrue() equipment ReznoRMichael 2020-08-24 21:09:49 +0200
  • 04182b7e8d add const, checkIfDataTrue() ReznoRMichael 2020-08-24 21:05:23 +0200
  • 0da758d77b add equipment ReznoRMichael 2020-08-24 20:33:14 +0200
  • 796121d20c add Dream Nail ReznoRMichael 2020-08-22 22:03:27 +0200
  • 9cdaaf8c01 add Colosseum of Fools ReznoRMichael 2020-08-22 21:47:23 +0200
  • 33904f83ba add Dreamers ReznoRMichael 2020-08-22 21:39:13 +0200
  • 5681a9414d colon and space in single place ReznoRMichael 2020-08-22 21:06:01 +0200
  • 9078fa6115 separate object and loop for bosses ReznoRMichael 2020-08-22 20:37:34 +0200
  • bcdb80849b True/False functions ReznoRMichael 2020-08-22 19:13:13 +0200
  • e933088ec3 fillHTML() function ReznoRMichael 2020-08-22 18:34:04 +0200
  • a7afca21c0 license and readme ReznoRMichael 2020-08-22 17:48:11 +0200
  • 3505984d12 initial commit ReznoRMichael 2020-08-22 17:41:39 +0200