var DATA_UNKNOWN = "Data unknown"; var COMPLETED = "Completed"; var NOT_COMPLETED = "Not Completed"; var CURRENT_DATA = DATA_UNKNOWN; var SYMBOL_FALSE = "❌ "; var SYMBOL_TRUE = "✅ "; var COMPLETED_CHECK = SYMBOL_FALSE; var DIV_START = [ "
" ].join("\n"); var DIV_END = [ "
" ].join("\n"); var STRONG_START = "" var STRONG_END = "" var HK_BOSSES = { mawlekDefeated: "Brooding Mawlek", giantBuzzerDefeated: "Gruz Mother", collectorDefeated: "The Collector", defeatedMegaJelly: "Uumuu", killedMimicSpider: "Nosk", killedTraitorLord: "Traitor Lord" }; function HKCheckCompletion(jsonObject) { console.log("Script Run"); let HKPlayerData = jsonObject.playerData; let divId = ""; let divIdIntro = "hk-intro"; let divIdBoss = "hk-bosses"; for (i in HKPlayerData) { COMPLETED_CHECK = SYMBOL_FALSE; CURRENT_DATA = DATA_UNKNOWN; // ---------------- Game Completion Status ----------------- // divId = divIdIntro; if (i === "completionPercentage") { if (HKPlayerData.completionPercentage >= 112) currentDataTrue(); else currentDataFalse(HKPlayerData.completionPercentage); fillHTML(divId, "Hollow Knight Completion", " %"); } // ---------------- Bosses (Base Game) --------------------- // divId = divIdBoss; for (j in HK_BOSSES) { if (HKPlayerData[j] === true) currentDataTrue(); else currentDataFalse(); fillHTML(divId, HK_BOSSES[j]); delete HK_BOSSES[j]; } } } function fillHTML(divId = "", textPrefix = "Unknown Completion Element: ", textSuffix = "") { document.getElementById(divId).innerHTML += DIV_START + COMPLETED_CHECK + STRONG_START + textPrefix + ": " + STRONG_END + CURRENT_DATA + textSuffix + DIV_END; } function currentDataTrue(textData = COMPLETED) { COMPLETED_CHECK = SYMBOL_TRUE; CURRENT_DATA = textData; } function currentDataFalse(textData = NOT_COMPLETED) { COMPLETED_CHECK = SYMBOL_FALSE; CURRENT_DATA = textData; }