node config eslint enable

This commit is contained in:
ReznoRMichael 2021-02-15 22:50:50 +01:00
parent d8ba9fc7bb
commit 552a0d9820
9 changed files with 21 additions and 19 deletions

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@ -1,8 +1,8 @@
// eslint-disable-next-line no-undef
module.exports = {
"env": {
"browser": true,
"es2021": true
"es2021": true,
"node" : true,
},
"extends": "eslint:recommended",
"parserOptions": {

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@ -194,6 +194,7 @@
<div class="input-buttons">
<!-- <button id="save-area-file" class="button" onclick="">Load Save</button> -->
<!-- <input id="save-area-file" class="" type="file" name="file" accept=".dat,.bak*" onchange="LoadSaveFile(this)"> -->
<!-- <button id="save-area-read" class="button" onclick="HKReadTextArea('save-area');">Analyze Text</button> -->
<button id="save-area-read" class="button" onclick="HKReadTextArea('save-area');">Analyze Text</button>
</div>

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@ -79,6 +79,7 @@
<div class="input-buttons">
<!-- <button id="save-area-file" class="button" onclick="">Load Save</button> -->
<!-- <input id="save-area-file" class="" type="file" name="file" accept=".dat,.bak*" onchange="LoadSaveFile(this)"> -->
<!-- <button id="save-area-read" class="button" onclick="HKReadTextArea('save-area');">Analyze Text</button> -->
<button id="save-area-read" class="button" onclick="HKReadTextArea('save-area');">Analyze Text</button>
</div>

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@ -1173,7 +1173,7 @@ function CheckHintsTrue(divId, dataObject, playerData, worldData) {
/**
* Pre-Cleans HTML. Reads contents inside text area and parses it to a JavaScript object. If not empty, runs HKCheckCompletion() to check data.
*/
function HKReadTextArea(textAreaId = "") {
export function HKReadTextArea(textAreaId = "") {
// refresh and prepare document for filling with data from the save
InitialHTMLPopulate(HK.DIV_ID);
@ -1454,6 +1454,9 @@ function TranslateMapName(mapCode, dictionary = MAP) {
return translation;
}
// Make functions global so they can be used on click and change events (for Webpack)
// window.InitialHTMLPopulate = InitialHTMLPopulate;
// Populate HTML at load (before img and css)
document.addEventListener("DOMContentLoaded", InitialHTMLPopulate(HK.DIV_ID));
@ -1467,7 +1470,8 @@ document.getElementById("save-location-input").addEventListener("mouseout", () =
}, false);
// Make functions global so they can be used on click and change events (for Webpack)
window.HKReadTextArea = HKReadTextArea;
window.InitialHTMLPopulate = InitialHTMLPopulate;
// window.HKReadTextArea = HKReadTextArea;
window.CheckboxSpoilersToggle = CheckboxSpoilersToggle;
window.CheckboxHintsToggle = CheckboxHintsToggle;
document.getElementById("save-area-read").addEventListener("click", HKReadTextArea("save-area"));

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@ -1,4 +1,3 @@
/* global require HKReadTextArea */
/*
Parts of the code thanks to bloodorca https://github.com/bloodorca/hollow (base64.js, functions.js) with slight modifications.
The steps used there for decryption were taken from KayDeeTee https://github.com/KayDeeTee/Hollow-Knight-SaveManager
@ -190,6 +189,7 @@ function AESDecryption(buffer, cipherObject = ECB_STREAM_CIPHER) {
// Make functions global so they can be used on click and change events (for Webpack)
// window.LoadSaveFile = LoadSaveFile;
// Assign actions (functions) to launch when a specific element is used
document.getElementById("save-area-file").addEventListener("change", LoadSaveFile);
document.getElementById("save-area-file").addEventListener("click", (mouseEvent) => {
mouseEvent.target.value = "";

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@ -1,5 +1,3 @@
/* global require */
// Handle cookies
// require("./cookies.js");
@ -15,9 +13,9 @@ require("../img/thumbnail1200x628.jpg");
// Instantly load test save file from .json (fast Debugging script)
// require("./LoadJson.js");
// Load Save File for opening files, decoding, decryption
require("./LoadSaveFile.js");
// Main script for analyzing the decoded save file and generating the page on the fly
// require("./HKCheckCompletion.js");
require("./HKCheckCompletion.js");
// Load Save File for opening files, decoding, decryption
require("./LoadSaveFile.js");

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@ -1,4 +1,3 @@
/* global require module __dirname */
const HtmlWebpackPlugin = require('html-webpack-plugin');
const HtmlWebpackPartialsPlugin = require('html-webpack-partials-plugin');
const MiniCssExtractPlugin = require('mini-css-extract-plugin');

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@ -1,4 +1,3 @@
/* global require module __dirname */
const HtmlWebpackPlugin = require('html-webpack-plugin');
const HtmlWebpackPartialsPlugin = require('html-webpack-partials-plugin');
const MiniCssExtractPlugin = require('mini-css-extract-plugin');